Pre-Visualisation Artist (All Levels) - ILM London at The Walt Disney Company

London, England, United Kingdom

The Walt Disney Company Logo
Not SpecifiedCompensation
Junior (1 to 2 years), Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Film, Visual EffectsIndustries

Requirements

  • Experience in camera/character/creature/vehicle animation in Maya and knowledge of using and editing Mocap data
  • Understanding of different styles of cinematography, knowledge of film terminology, lenses and a good eye for cinematic shot composition and lighting
  • Basic competency in modeling, texturing, lighting, compositing and rendering
  • Highly motivated and proactive
  • Good communicator able to take feedback/direction and interpret them effectively over multiple versions
  • Organised and creative problem solver with a good attention to detail
  • Proficient in Maya for animation, camera, and scene assembly
  • Proficient with modeling and texturing tools within common 3D packages (e.g. Maya, Substance Painter, ZBrush, or similar)
  • Familiarity with Nuke, DaVinci Resolve, Houdini
  • Working knowledge of Linux and Google Suites
  • Submit a demo reel, shot breakdown, or equivalent showcasing your work, along with a current resume

Responsibilities

  • Create Previs shots based off scripts, boards or verbal pitches and edit these into coherent sequences, applying knowledge of cinematic lens choices, framing, staging and camera language to visualise the clients vision
  • Animate all aspects of the shot from the camera to the characters, using lighting and FX to enhance storypoints
  • Carry out simple modelling/rigging/texturing tasks when required
  • Produce Techvis to support realworld and onset shooting of the completed Previs incorporating practical set dimensions, camera lens data, and virtual production requirements
  • Meet deadlines and maintain a consistent level of productivity while producing high quality work within varying timelines
  • Communicate and collaborate across departments
  • Demonstrate flexibility with iterative process
  • Collaborate closely with the Previs Supervisor and Previs Lead to design and create shots and sequences ensuring the Director and Clients vision are met through dynamic camera movement, composition, staging, lighting and editing

Skills

Maya
Previsualization
Camera Animation
Character Animation
Mocap
Modeling
Texturing
Lighting
Compositing
Rendering
Substance Painter
ZBrush
Nuke
DaVinci Resolve
Techvis

The Walt Disney Company

Leading producers & providers of entertainment and information

About The Walt Disney Company

N/AHeadquarters
1923Year Founded
N/ACompany Stage
10,001+Employees

Land your dream remote job 3x faster with AI