Technical Artist
RunwayFull Time
Junior (1 to 2 years)
London, England, United Kingdom
Key technologies and capabilities for this role
Common questions about this position
This role is hybrid, requiring employees to work a minimum of 2 days on-site per week at a company designated location in London, United Kingdom, with the option to work from home occasionally.
Proficiency in Maya for animation, camera, and scene assembly is required, along with experience in camera/character/creature/vehicle animation in Maya and knowledge of using and editing Mocap data. Additional skills include modeling and texturing tools in Maya, Substance Painter, ZBrush or similar, and familiarity with Nuke, DaVinci Resolve, Houdini.
This information is not specified in the job description.
As part of your application, submit a demo reel, shot breakdown, or equivalent showcasing your work, along with a current resume.
They seek highly motivated and proactive individuals who are good communicators able to take feedback, organized and creative problem solvers with attention to detail, and able to demonstrate flexibility with iterative processes.
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