Level Designer - Puzzle Games at Voodoo

Paris, Île-de-France, France

Voodoo Logo
Not SpecifiedCompensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Mobile GamingIndustries

Requirements

  • At least 3 years of experience in Level Design for a puzzle casual game
  • Understanding of models and tools to analyze gameplay and user behavior
  • Proven experience in level design, with a portfolio demonstrating ability to create engaging, fun levels for games
  • Strong understanding of game design principles, particularly within the puzzle genre
  • Proficiency in level design software and scripting languages
  • Excellent problem-solving skills, with a creative approach to design challenges
  • Strong communication skills, able to work effectively within a team and explain ideas clearly
  • Nice to have: A degree in game design, computer science, or a related field

Responsibilities

  • Collaborating with the creative team to design and plan innovative game levels that align with unique gameplay style and appeal to global audience
  • Using proprietary game development tools to bring designs to life, creating immersive environments, interactive elements, and challenging obstacles
  • Implementing and adapting core game mechanics into level designs to create a seamless, engaging gameplay experience
  • Working closely with artists, animators, and programmers to ensure level designs are fully realized
  • Testing and balancing levels, taking into account player feedback and data to ensure they are fun, fair, and in line with high-quality standards
  • Documenting level designs using diagrams, flowcharts, and spreadsheets to communicate concepts effectively within the team
  • Ensuring designs adhere to technical constraints and opportunities presented by the game engine

Skills

Level Design
Puzzle Design
Game Mechanics
Proprietary Tools
Immersive Environments
Interactive Elements
Game Prototyping
Team Collaboration

Voodoo

Develops free hyper-casual mobile games

About Voodoo

Voodoo.io focuses on mobile gaming and app development, particularly in the hyper-casual game segment, which features simple and easy-to-play games that appeal to a wide audience. Their games are free for users, and the company generates revenue through advertising by partnering with ad networks like AdColony and Adjust to display targeted ads within their games. This approach allows Voodoo to entertain millions of users globally while providing brands with advertising solutions to reach mobile gamers effectively. Unlike many competitors, Voodoo emphasizes user privacy by allowing users to manage consent settings and ensuring no personal data is collected from children under 16. The company's goal is to create engaging mobile experiences while maintaining a strong commitment to user privacy and providing valuable advertising opportunities for brands.

Paris, FranceHeadquarters
2013Year Founded
$480.1MTotal Funding
LATE_VCCompany Stage
Consumer Software, GamingIndustries
501-1,000Employees

Risks

BeReal acquisition may not yield expected returns if popularity doesn't rebound.
Questopia's launch in China could face regulatory challenges.
Wizz app's 'Teen Tinder' reputation may attract scrutiny from parents and regulators.

Differentiation

Voodoo is the #3 mobile publisher worldwide, following Google and Meta.
The company specializes in hyper-casual games, attracting a broad audience globally.
Voodoo offers advertising solutions, enhancing brand engagement with mobile gamers.

Upsides

Acquisition of BeReal diversifies Voodoo's portfolio beyond gaming.
Partnership with AppHarbr improves ad quality, increasing user engagement and revenue.
Successful launch of Questopia in China expands Voodoo's market presence.

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