Low-level video player and cross-platform development experience, with emphasis on Xbox and Windows UWP development
Passion for coding and debugging hard problems
USA-based employee within commuting distance to offices in San Francisco, CA
Responsibilities
Port and optimize the Rust and C/C++ player that drives our streaming experience to Xbox and other platforms
Collaborate with application development teams, services engineering teams, and product management to help understand and explain device limitations and requirements
Ensure that the latest audio and video standards like Dolby Vision, Dolby ATMOS, HDR10+, and more are delivered with full fidelity
Lead in strategies to ensure the quality and stability of our deployments, including testing strategies and telemetry approaches
Develop our project’s build system
Own large features, lead the technical direction of work, and mentor/provide technical expertise to other engineers
Work closely with other technical teams in the application layer and backend video services to deliver features
Skills
Product Engineering
Media Engineering
Quality Assurance
Personalization
Commerce
Lifecycle Management
Identity Management
The Walt Disney Company
Leading producers & providers of entertainment and information