Lead Pre-Visualisation Artist - ILM London at The Walt Disney Company

London, England, United Kingdom

The Walt Disney Company Logo
Not SpecifiedCompensation
Senior (5 to 8 years), Expert & Leadership (9+ years)Experience Level
Full TimeJob Type
UnknownVisa
Visual Effects, Film, EntertainmentIndustries

Requirements

  • Experience working as a Previs, Post-vis, or Layout Artist in feature film, high-end television, or AAA game cinematics with lead experience on 5 shows or more
  • Experience working on set
  • Well versed in film grammar, composition and editorial decisions
  • Strong understanding of different styles of cinematography, knowledge of film terminology, lenses and a good eye for cinematic shot composition and lighting
  • Experience with motion capture integration and cleanup
  • Strong leadership, communication and problem solving skills with the ability to take complex feedback and rapidly iterate on shots or sequences
  • Highly motivated and proactive
  • Proficient in Maya for animation, camera, and scene assembly
  • Proficient with modeling and texturing tools within common 3D packages (e.g. Maya, Blender, Substance Painter, ZBrush, or similar)
  • Familiarity with Nuke, DaVinci Resolve, Houdini
  • Working knowledge of Linux and Google Suites

Responsibilities

  • Set the aesthetic benchmark for shots and sequences, with a passion for and deep understanding of character/camera animation and real-world shooting methodologies, translating storyboards, scripts, and creative concepts into dynamic, fully realised 3D sequences
  • Oversee and contribute to the modeling, texturing, shading of assets, preparation of environments, and development of in-shot pipeline-compatible rig solutions
  • Oversee and produce Techvis to support real-world and onset shooting of the completed Previs incorporating practical set dimensions, camera lens data, and virtual production requirements
  • Oversee and apply advanced compositing techniques to facilitate a post-process look development pass
  • Collaborate and contribute to the creation of tools and scripts to increase team efficiency and workflow
  • Oversee or execute compositing abilities to facilitate the post-process look development pass
  • Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work within Previs timelines
  • Troubleshoot assets and shots, continually looking for and suggesting improvements to increase overall efficiency and productivity
  • Comfortable overseeing a team of artists, some of whom may be working remotely from other ILM locations
  • Must have a passion for camera animation and understand how to design camera motions for real world shoots
  • Comfortable communicating and collaborating with other departments across ILM
  • Be the primary point of contact for junior and senior artists, escalating major issues to the Previs Supervisor, helping to elevate the overall quality and efficiency of the Previs team
  • Demonstrate flexibility with iterative process
  • Take initiative to acquire new skills and think outside of the box

Skills

Pre-Visualisation
3D Animation
Camera Animation
Modeling
Texturing
Shading
Techvis
Compositing
Rigging
Pipeline Development
Scripting
Virtual Production
Maya
Nuke

The Walt Disney Company

Leading producers & providers of entertainment and information

About The Walt Disney Company

N/AHeadquarters
1923Year Founded
N/ACompany Stage
10,001+Employees

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