Lead Engine Systems Engineer - Unannounced Game at Activision-Blizzard

Irvine, California, United States

Activision-Blizzard Logo
Not SpecifiedCompensation
Senior (5 to 8 years), Expert & Leadership (9+ years)Experience Level
Full TimeJob Type
UnknownVisa
Gaming, Video GamesIndustries

Requirements

  • 8+ years of experience in game development engineering or a combination of applicable training and experience
  • Experience using the Unreal engine (both C++ and Blueprint)
  • Experience tuning the various engine systems within the Unreal engine to run efficiently on PCs and modern consoles
  • Previous leadership experience including at least one shipped game title
  • Multithreading, performance analysis, and code optimization
  • The ability to author, debug, and optimize production-grade C++ code
  • The capacity to make frequent, readable, and well-tested code commits
  • The ability to communicate and articulate vision, ideas, and learnings from others, and to give meaningful feedback
  • Excellent problem-solving and debugging skills
  • Experience mentoring others in the areas of expertise and growing engineers
  • Experience working closely in multi-disciplinary teams with people of diverse mindsets
  • Experience analyzing game features, systems, and content for performance and optimizing a game to release quality

Responsibilities

  • Manage, evaluate, and mentor the engineering staff of the engine core team
  • Act as the primary point of contact for required engine functionality, collaborating with multi-disciplinary stakeholders and with project leadership to define and execute project requirements
  • Partner with the production staff and the rest of the leadership team for milestone planning and tracking development progress
  • Author and maintain technical design documents that outline key project architectural decisions, features, milestones, and technical risks
  • Provide engine-based guidance and define best practices that empower designers, artists, and gameplay engineers to deliver the vision of the game and ensure we delight and entertain our players
  • Partner in driving processes and tooling necessary to ensure the game runs smoothly and efficiently across multiple hardware platforms of varying capabilities

Skills

Key technologies and capabilities for this role

C++Game Engine DevelopmentMulti-Platform DevelopmentTechnical LeadershipTeam ManagementTechnical Design DocumentsMentoringMilestone Planning

Questions & Answers

Common questions about this position

What is the work arrangement for this role?

This is a full-time, hybrid work position with some work on-site and some work-from-home, based at the home studio in Irvine, CA.

What salary or compensation is offered for this position?

This information is not specified in the job description.

What are the key required skills and experience for this role?

Candidates need 8+ years of game development engineering experience, Unreal Engine expertise in C++ and Blueprint, tuning engine systems for PC and consoles, previous leadership on a shipped game, and skills in multithreading, performance analysis, code optimization, and production-grade C++.

What does the company culture emphasize at Blizzard?

Blizzard fosters a work environment that nurtures the artistry of game development, unleashes aspirations, and emphasizes unparalleled creativity and storytelling to create immersive universes and iconic characters.

What makes a strong candidate for this Lead Engine Systems Engineer role?

A strong candidate has 8+ years in game development, Unreal Engine experience with C++ and Blueprint, leadership on a shipped title, and expertise in multithreading, performance optimization, and C++ to lead and inspire the engine team.

Activision-Blizzard

Develops and publishes interactive video games

About Activision-Blizzard

Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.

Santa Monica, CaliforniaHeadquarters
1979Year Founded
$975MTotal Funding
IPOCompany Stage
Entertainment, GamingIndustries
1,001-5,000Employees

Benefits

Health Insurance
Dental Insurance
Vision Insurance
Life Insurance
Disability Insurance
401(k) Retirement Plan
401(k) Company Match
Paid Vacation
Paid Sick Leave
Paid Holidays
Parental Leave
Mental Health Support
Wellness Program
Relocation Assistance

Risks

Employee morale issues due to layoffs could affect productivity and innovation.
Backlash from the Microsoft acquisition may impact game development and community trust.
Loss of key talent to competitors could weaken strategic capabilities.

Differentiation

Activision Blizzard boasts iconic franchises like Call of Duty and World of Warcraft.
The company excels in cross-platform play, enhancing player engagement and retention.
Activision Blizzard's esports division capitalizes on growing viewership and sponsorships.

Upsides

Microsoft's acquisition could provide resources for innovation and expansion.
Cloud gaming services offer a broader audience without high-end hardware needs.
Augmented reality gaming experiences present new opportunities for franchise expansion.

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