Principal Engineer
GleanFull Time
Expert & Leadership (9+ years)
Irvine, California, United States
Key technologies and capabilities for this role
Common questions about this position
This is a full-time, hybrid work position with some work on-site and some work-from-home, based at the home studio in Irvine, CA.
This information is not specified in the job description.
Candidates need 8+ years of game development engineering experience, Unreal Engine expertise in C++ and Blueprint, tuning engine systems for PC and consoles, previous leadership on a shipped game, and skills in multithreading, performance analysis, code optimization, and production-grade C++.
Blizzard fosters a work environment that nurtures the artistry of game development, unleashes aspirations, and emphasizes unparalleled creativity and storytelling to create immersive universes and iconic characters.
A strong candidate has 8+ years in game development, Unreal Engine experience with C++ and Blueprint, leadership on a shipped title, and expertise in multithreading, performance optimization, and C++ to lead and inspire the engine team.
Develops and publishes interactive video games
Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.