Creature Technical Director - Expression of Interest at The Walt Disney Company

San Francisco, California, United States

The Walt Disney Company Logo
Not SpecifiedCompensation
Mid-level (3 to 4 years)Experience Level
Full TimeJob Type
UnknownVisa
Animation, Visual Effects, EntertainmentIndustries

Requirements

  • 3 years relevant professional experience and a diploma in computer graphics, fine arts, design, or photography, or related field; OR 5 years of relevant experience in lieu of education
  • Experience as Maya rigger for assets in digital animation, visual effects, games, commercials
  • Experience running simulation shotwork
  • Experience in corrective sculpting
  • Knowledge of anatomy and enveloping
  • Positive attitude and team player
  • Good communication skills

Responsibilities

  • Provide rigging and enveloping in Maya for various vehicles, characters, and creatures
  • Run cloth, hair, rigid body, crowd, or muscle simulations
  • Troubleshoot creature pipeline issues for artists in other disciplines
  • Script utilities/tools/plug-ins in Maya
  • Participate in reviews, dailies, and department meetings as required
  • Mentor entry level artists
  • Special projects as necessary

Skills

Key technologies and capabilities for this role

MayaRiggingEnvelopingCloth SimulationHair SimulationRigid Body SimulationCrowd SimulationMuscle SimulationPythonScriptingHoudiniMassiveLinuxC++

Questions & Answers

Common questions about this position

What is the salary range for the Creature Technical Director role?

The hiring range for this position in San Francisco, CA is $90,400 to $118,700 per year, with base pay varying based on internal equity, geographic region, job-related knowledge, skills, and experience. A bonus and/or long-term incentive units may be provided as part of the compensation package.

Is this a remote position or does it require working in an office?

The position is based in San Francisco, CA, indicating an office-based role at ILM San Francisco.

What skills and experience are required for this Creature Technical Director role?

Required experience includes 3 years as a Maya rigger for assets in digital animation, visual effects, games, or commercials; running simulation shotwork; corrective sculpting; and knowledge of anatomy and enveloping. A positive attitude, team player mindset, and good communication skills are also essential.

What benefits are offered with this position?

The compensation package may include the full range of medical, financial, and/or other benefits, in addition to potential bonuses and long-term incentive units, dependent on the level and position offered.

What makes a strong candidate for this Creature Technical Director position?

Strong candidates will have at least 3 years of professional Maya rigging experience in animation or VFX, simulation shotwork, corrective sculpting, and anatomy knowledge, plus a positive team-player attitude and good communication skills. Nice-to-have skills like Massive or Houdini crowd software, C++, Python scripting, and Linux proficiency will strengthen applications.

The Walt Disney Company

Leading producers & providers of entertainment and information

About The Walt Disney Company

N/AHeadquarters
1923Year Founded
N/ACompany Stage
10,001+Employees

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