Portfolio showing detailed knowledge of human and animal anatomy, with example character and costume designs across multiple styles or genres
Aesthetic appreciation of composition, proportion, mass and volume, light, lighting and color
Portfolio examples of original characters, creatures, sets, props, and vehicles
Knowledge of garment tailoring (a plus)
5 years as a concept artist, preferably within a production studio
Bachelor’s Degree in Art or a related field, or demonstrated equivalent knowledge from working in the concept design industry
Strong understanding of anatomy and perspective
Software proficiency in Adobe Photoshop; working understanding of Autodesk Maya and ZBrush preferred
Capability of working independently and as part of a team, with high level of flexibility, collaboration, and confidentiality
Strong attention to detail with time management and communication skills, ability to follow up on tasks
Ability to work efficiently in a fast-paced environment while meeting and maintaining strict deadlines
Responsibilities
Draw, paint, or sculpt digitally to create 2D design sketches and final illustrations of characters, creatures, sets, props and vehicles (as a mid-level artist with a well-rounded skill set)
Create deliverables as per the specifications of design department packaging, including fully rendered hero shots as well as detailed callouts and material/texture information
Utilize 3D software to create loose sketches of environments, props and vehicles for layout and scale check
Work to production deadlines as scheduled by the department production team
Meet the Supervising Director and Art Director’s aesthetic requirements on final designs
Work as part of the larger Lucasfilm Animation Design Team to create concept design deliverables for use across various projects and productions (hybrid role: 2-3 days onsite in San Francisco office)
Skills
Character Design
Creature Design
Prop Design
Vehicle Design
Set Design
Digital Painting
Digital Sculpting
2D Illustration
3D Sketching
Human Anatomy
Animal Anatomy
Hard-Surface Design
Organic Design
Costuming
The Walt Disney Company
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