Technical Game Designer
thatgamecompanyFull Time
Junior (1 to 2 years)
Key technologies and capabilities for this role
Common questions about this position
The role is on-site in Santa Monica, CA.
This is a full-time job with benefits.
Core qualifications include proven experience as an Audio Director or Senior Audio Lead on at least one shipped AAA console/PC title, deep knowledge of audio design across sound effects, voiceover, and music, strong technical proficiency with modern game audio engines like Unreal Engine or Wwise, exceptional leadership and collaboration skills, and ability to balance creative vision with production realities.
This information is not specified in the job description.
A strong candidate has experience as an Audio Director or Senior Audio Lead on a shipped AAA title, technical proficiency in engines like Unreal or Wwise, leadership skills to mentor the audio team, and pluses like open-world game experience or background in composition and procedural audio design.
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