3D Game Programmer (Unity) at Spellbrush

San Francisco, California, United States

Spellbrush Logo
Not SpecifiedCompensation
Junior (1 to 2 years), Mid-level (3 to 4 years)Experience Level
Full TimeJob Type
YesVisa
Video Games, AI, AnimeIndustries

Requirements

  • Independently developed 3D narrative / puzzle games in Unity (bonus if first-person and publicly available)
  • Good at 3D character animation (bonus if used mocap and understand mocap workflow at a studio; bonus for assets on Unity store)
  • Excited about the potential of Generative AI (experience with LLMs is a plus)
  • Love anime and the anime aesthetic
  • Comfortable working on small, fast-paced teams (prefer on-site collaboration in Tokyo or San Francisco; visa sponsorship available)

Responsibilities

  • Join a small team to define a new kind of video game experience
  • Work alongside top AI researchers, engineers, and industry experts
  • Apply latest AI research results (e.g., multi-modal research) into the game
  • Build anime characters using AI for video games or interactive visual novels
  • Shape the game with significant artistic and research freedom

Skills

Unity
3D Game Development
Character Animation
Motion Capture
Mocap
First-Person Games
Narrative Games
Puzzle Games

Spellbrush

Develops anime-themed turn-based strategy games

About Spellbrush

Spellbrush creates anime-themed video games that focus on balanced gameplay and high-quality visual art. The company uses generative AI technology to assist human artists in producing intricate visuals, enhancing the overall gaming experience. Their games are primarily turn-based tactics games, which require players to think strategically as they take turns making moves. Spellbrush targets both casual and hardcore gamers who enjoy well-crafted games with appealing aesthetics. What sets Spellbrush apart from its competitors is its unique combination of AI technology and a passion for anime and tactical gameplay, allowing it to create distinctive games that excel in both mechanics and visuals. The company's goal is to develop and sell engaging games that resonate with a dedicated community of anime and strategy game enthusiasts, while also exploring additional revenue opportunities through in-game purchases and collaborations.

San Francisco, CaliforniaHeadquarters
2018Year Founded
$116.7KTotal Funding
SEEDCompany Stage
AI & Machine Learning, GamingIndustries
11-50Employees

Benefits

Relocation Assistance

Risks

High competition from established AI art generators like Midjourney.
Dependence on niche market limits broader audience reach.
Challenges in maintaining balanced gameplay while integrating advanced AI technology.

Differentiation

Combines AI technology with anime and tactical gameplay for unique gaming experiences.
Specializes in generative AI to enhance visual art in video games.
Targets a niche market of anime and turn-based tactics game enthusiasts.

Upsides

Growing interest in AI-generated art tools among artists and gamers.
Potential to leverage Discord for community-building and user engagement.
Opportunity to expand platform to mobile devices, reaching a broader audience.

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