2026 US Summer Internships - Software Engineering at Activision-Blizzard

Sherman Oaks, California, United States

Activision-Blizzard Logo
Not SpecifiedCompensation
InternshipExperience Level
InternshipJob Type
UnknownVisa
Gaming, EntertainmentIndustries

Requirements

  • Currently enrolled in a certificate, associate’s, bachelor’s, or master’s degree program and graduating December 2026 – July 2027
  • Available to participate in a 12-week internship starting in late-May or mid-June
  • Currently residing in the US or open to relocating oneself to the US
  • Exhibits learning agility; has the ability to think differently, and/or grasp and apply new skills and concepts
  • Approaches problems in a clear, well-organized, and solutions-oriented manner
  • Works well with others and contributes to team tasks
  • Able to effectively communicate problems, solutions, needs, or priorities
  • Is engaged, seeks to learn, and is able to manage time effectively
  • A passion for significantly impacting game development
  • Applicants must apply with a resume and a link to their code samples to be considered
  • Cloud Engineering Intern
  • Skilled in Python, Kubernetes, Docker, and Linux
  • Supported cloud migration and container upgrades
  • Familiar with monitoring tools, CI/CD, and infrastructure-as-code
  • Exposure to GCP and Azure platforms
  • Passionate about cloud services, DevOps, and scalable AI infrastructure
  • DevOps Intern
  • Skilled in Python, JavaScript, and Linux/Unix environments
  • Experience with GitHub, Perforce, and CI/CD pipelines
  • Familiar with front-end frameworks and web development
  • Exposure to cloud platforms like AWS or GCP
  • Passionate about game design, tooling, and developer productivity
  • Backend Engineering Intern
  • Experience with C++, Python, or C# in software development
  • Familiarity with SQL, Spark, or Presto for data analysis
  • Exposure to game engines (Unreal, Unity) and debugging tools
  • Interest in backend systems, build pipelines, and performance optimization

Responsibilities

  • Support cloud-native applications and infrastructure powering game development and data workflows (Cloud Engineering)
  • Help build tools and automation for AI-driven services, support migrations, and optimize performance across distributed systems using Agile and DevOps practices (Cloud Engineering)
  • Build and support custom tools that streamline game development workflows (DevOps)
  • Contribute to scripting, automation, and front-end interfaces for internal systems used by designers and engineers (DevOps)
  • Collaborate across teams to improve developer experience and infrastructure (DevOps)
  • Build backend systems and tools that support data-driven optimization across game development workflows (Backend Engineering)
  • Collaborate with engineers and content creators to analyze performance, streamline pipelines, and improve developer tools (Backend Engineering)
  • Work with the Exceptions Team at Blizzard Entertainment to learn about the Software Lifecycle process (Software Engineering Intern, Data)
  • Help create new backend systems that will impact all Blizzard teams (Software Engineering Intern, Data)

Skills

Software Engineering
Game Development
Cloud Engineering
Programming

Activision-Blizzard

Develops and publishes interactive video games

About Activision-Blizzard

Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.

Santa Monica, CaliforniaHeadquarters
1979Year Founded
$975MTotal Funding
IPOCompany Stage
Entertainment, GamingIndustries
1,001-5,000Employees

Benefits

Health Insurance
Dental Insurance
Vision Insurance
Life Insurance
Disability Insurance
401(k) Retirement Plan
401(k) Company Match
Paid Vacation
Paid Sick Leave
Paid Holidays
Parental Leave
Mental Health Support
Wellness Program
Relocation Assistance

Risks

Employee morale issues due to layoffs could affect productivity and innovation.
Backlash from the Microsoft acquisition may impact game development and community trust.
Loss of key talent to competitors could weaken strategic capabilities.

Differentiation

Activision Blizzard boasts iconic franchises like Call of Duty and World of Warcraft.
The company excels in cross-platform play, enhancing player engagement and retention.
Activision Blizzard's esports division capitalizes on growing viewership and sponsorships.

Upsides

Microsoft's acquisition could provide resources for innovation and expansion.
Cloud gaming services offer a broader audience without high-end hardware needs.
Augmented reality gaming experiences present new opportunities for franchise expansion.

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