Familiarity with film production and computer graphics
Proficient in Maya, Mari, Zbrush, Photoshop, and UV unwrapping tools
Ability to navigate complex pipelines
Attention to detail
Ability to learn quickly and assimilate new information
Good interpersonal and organizational skills
At least 5 years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field (or equivalent experience)
Demo reel and portfolio illustrating understanding and experience in painting, illustration, or design
Responsibilities
Works independently and with a production team (VFX Supervisor, Texture Supervisor, Look Dev Supervisor) at an advanced level to execute the desired look of complicated CG models, including complex creatures and/or hard surface models, such as ships, real world vehicles, and environments
Participates as a team member in determining various design solutions; provides feedback to other members of the production by attending dailies on a regular basis
Mentors Junior and mid-level Artists
Maintains or exceeds consistent level of productivity while meeting deadlines and producing high quality work
Skills
Maya
Mari
ZBrush
Photoshop
UV Unwrapping
Texturing
Look Development
Katana
The Walt Disney Company
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