Technical Game Designer
thatgamecompany- Full Time
- Junior (1 to 2 years)
Candidates should have 5+ years of experience as a Technical Artist in games, XR, real-time graphics, or immersive installations. Expert-level experience with Unity, including asset workflows, scripting, and VFX systems is required, along with strong shader development skills in both HLSL (Unity) and GLSL (native pipeline). A sharp eye for motion, lighting, material response, and visual design fundamentals is also necessary, as is experience integrating and optimizing real-time assets under performance constraints.
As a Technical Artist, you will drive the visual fidelity of immersive demos by creating real-time shaders, visual effects, and motion systems. You will contribute to rapid look-dev efforts, asset implementation, and visual prototyping in Unity and porting them to GLSL for native Android pipelines. You will collaborate with creative stakeholders to bring concept art, motion studies, and animation ideas into real-time execution, optimize art and graphics systems for performance on XR devices while retaining creative intent, and build or adapt in-editor tools and visual pipelines to support fast iteration across the demo team. You will identify visual opportunities and contribute creatively to the aesthetic direction of each prototype.
Provides digital marketing and creative services
Noble Studios specializes in digital marketing services, offering SEO strategies, brand development, paid media marketing, website design, creative services, and marketing analytics. The agency focuses on continuous improvement through custom solutions and has a track record of working with international brands such as Autodesk, Google, and University of California.