Graphic Design Specialist
Colibri GroupFull Time
Mid-level (3 to 4 years)
Candidates should possess expert-level C++ development skills with deep knowledge of performance tuning, multi-threading, and low-level engine systems, along with experience shipping large-scale 3D games across multiple platforms. They should have a strong understanding of modern rendering pipelines and graphics APIs, including Vulkan and Metal, and proficiency with GPU profiling/debugging tools.
The Senior Graphics Engineer will develop high-performance C++ systems for the game engine, focusing on real-time rendering, performance, and scalability. They will design, implement, and maintain rendering features, core engine components, tools, and graphics pipelines, profile and optimize GPU and CPU performance across various devices, write clean and documented code, and contribute to team growth through mentoring and staying current with graphics and platform trends.
Develops visually stunning, emotionally engaging games
thatgamecompany develops video games that focus on exploration, beauty, and emotional connection. Their games, such as "Sky: Children of the Light," "Journey," "Flower," and "Flow," are designed to be visually stunning and accessible to a wide audience, including casual gamers and families. The gameplay emphasizes shared experiences and emotional resonance, making them appealing to players looking for more than just entertainment. Unlike many competitors, thatgamecompany prioritizes artistic quality and emotional depth in their games, fostering a collaborative and experimental work environment that encourages innovation. Their goal is to create unique gaming experiences that resonate with players on a deeper level.