MLOps Engineer
Trunk ToolsFull Time
Junior (1 to 2 years)
Candidates should possess 7 years of experience in software engineering and 5 years of experience with infrastructure-as-code, along with proficiency in managing Kubernetes clusters and applications, including creating Helm charts/Kustomize manifests. Deep knowledge of at least one major cloud provider (Google Cloud Platform, Microsoft Azure, or Oracle Cloud) is required, as well as proficiency in at least one backend programming/scripting language such as Golang, Python, and Bash.
As a Staff Platform Engineer (MLOps), you will develop, manage, and optimize the ML model lifecycle in production using the Inworld AI platform and Nvidia CUDA, implementing CI/CD systems for ML workflows, monitoring models to identify issues and inefficiencies, and designing MLOps tools and frameworks to enhance automation and efficiency. You will facilitate a
Creates AI non-player characters for gaming
Inworld AI develops artificial intelligence non-player characters (NPCs) for video games, focusing on creating characters with unique personalities and contextual awareness. Their technology includes features like memory, emotional intelligence, and narrative controls, allowing NPCs to learn and adapt within the game environment. Unlike competitors, Inworld AI's solutions are built by the team behind Dialogflow, ensuring they are production-ready and scalable without extra configuration. The company's goal is to enhance gaming experiences by providing developers with advanced tools for creating immersive and interactive characters.