Sr. Simulation & Game Engine Engineer (Robotics)
Serve RoboticsFull Time
Senior (5 to 8 years), Expert & Leadership (9+ years)
Key technologies and capabilities for this role
Common questions about this position
You must be pursuing an MS or PhD in Computer Science, Robotics, Physics, or a related field.
Advanced skills in Python and C++ programming are required, ideally with experience using AI-assisted development tools.
This information is not specified in the job description.
You will work hand-in-hand with physics and robotics software engineers in a team of senior engineers on a large code base.
Highlight in-depth knowledge of physics engines like PhysX, MuJoCo, or Newton; hands-on experience with robotic manipulation and deep learning; experience with NVIDIA’s robotics software stack; or familiarity with NVIDIA Warp and CUDA programming. Apply early as applications are reviewed on a rolling basis until November 29, 2025.
Designs GPUs and AI computing solutions
NVIDIA designs and manufactures graphics processing units (GPUs) and system on a chip units (SoCs) for various markets, including gaming, professional visualization, data centers, and automotive. Their products include GPUs tailored for gaming and professional use, as well as platforms for artificial intelligence (AI) and high-performance computing (HPC) that cater to developers, data scientists, and IT administrators. NVIDIA generates revenue through the sale of hardware, software solutions, and cloud-based services, such as NVIDIA CloudXR and NGC, which enhance experiences in AI, machine learning, and computer vision. What sets NVIDIA apart from competitors is its strong focus on research and development, allowing it to maintain a leadership position in a competitive market. The company's goal is to drive innovation and provide advanced solutions that meet the needs of a diverse clientele, including gamers, researchers, and enterprises.