Technical Art Generalist
Mythical GamesFull Time
Senior (5 to 8 years), Expert & Leadership (9+ years)
Key technologies and capabilities for this role
Common questions about this position
The position requires working onsite in the Studio.
Candidates need at least one shipped game on PC/Console, preferably more, a strong portfolio showing complex real-time VFX with magical effects, and advanced knowledge of a DCC package like Maya, Blender, or Houdini.
Larian Studios offers an open, collaborative environment with an international team of over 500 employees across 7 studios, maintaining a small-studio feel, where ideas are encouraged, hobbies are shared, and there's a commitment to making the best games possible.
A strong portfolio should demonstrate complex real-time VFX, preferably magical VFX, with a solid understanding of color, composition, and timing, including a variety of styles and types.
This information is not specified in the job description.
Develops high-quality role-playing video games
Larian Studios develops high-quality role-playing games (RPGs) and is best known for its acclaimed title, Divinity: Original Sin 2, which won PC Game of the Year in 2017. The company focuses on creating immersive gameplay experiences that include combat, exploration, puzzles, and dialogue. Larian Studios generates revenue primarily through the direct sale of its games on platforms like PC and consoles, and may also earn from downloadable content and expansions. What sets Larian Studios apart from its competitors is its commitment to player engagement and community feedback, actively involving players in the development process through social media. The company's goal is to continuously improve and innovate its games while maintaining high quality, as evidenced by its investment in internal tools for tracking performance and ongoing recruitment of talented developers.