Senior Gameplay Animator at Hangar 13

Brighton and Hove, England, United Kingdom

Hangar 13 Logo
Not SpecifiedCompensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Video Games, AAA GamingIndustries

Requirements

  • Passionate about working on industry-defining AAA titles that push abilities and define true-to-life characters
  • Hands-on AAA game industry experience as an animator
  • Experience with (mocap-driven) gameplay animation pipelines - Mocap data, MotionBuilder (or Maya) and game engine (Unreal Engine preferred)
  • Impressive animation skills demonstrated by animation reel, titles and previous projects
  • Solid experience working with mocap animation, preferably in game development
  • Strong creative and technical problem-solving skills
  • Knowledge of classic animation principles, body mechanics, acting, posing, storytelling techniques and best practices for gameplay animations
  • Ability to work independently in a team environment
  • Ability to communicate and collaborate across multiple locations effectively
  • (Highly Desirable) Willingness to continually develop skills and self-educate in knowledge related to animations and gameplay systems
  • (Highly Desirable) Keeping track of new trends and emerging practices in the animation and games industry

Responsibilities

  • Create high quality mocap-driven realistic animations and contribute to achieving a satisfying gameplay feel
  • Collaborate with the animation leads, designers, technical animators, programmers and animation peers to deliver the best-in-class gameplay features
  • Prepare for and co-direct mocap shoots
  • Adapt to the style and constraints of the project - realistic with focus on character animation and open world
  • Foresee challenges and identify and suggest opportunities for improvements relating to animations, gameplay features and animation pipelines/workflows
  • Troubleshoot bugs with (implementation of) animations in game
  • Support animation leads and production by realistically estimating time required for carrying out tasks, determine scope and identify risks
  • Deliver content that matches the vision and constraints, as well as find solutions to any technical and creative challenges
  • Participate in knowledge sharing with other animators across all experience levels
  • Explore new tech and enhancements related to animation and game development
  • Collaborate with and provide feedback to animation co-dev / outsourcing partners

Skills

Key technologies and capabilities for this role

3D AnimationMotion CaptureCharacter AnimationGameplay AnimationMocap ShootsTechnical AnimationAnimation PipelinesUnreal Engine

Questions & Answers

Common questions about this position

What are the essential skills required for the Senior Gameplay Animator role?

Essential skills include hands-on AAA game industry experience, experience with mocap-driven gameplay animation pipelines using Mocap data, MotionBuilder (or Maya), and game engine (Unreal Engine preferred), impressive animation skills shown via reel, solid mocap experience in game development, strong creative and technical problem-solving, and knowledge of classic animation principles, body mechanics, acting, posing, and storytelling.

Where are the job locations for this position?

The job is based in Brighton or Brno.

Is this a remote position or does it require office work?

This information is not specified in the job description.

What is the salary or compensation for this role?

This information is not specified in the job description.

What makes a strong candidate for this Senior Gameplay Animator position?

A strong candidate is a passionate animator with AAA game industry experience, impressive mocap-driven animation skills demonstrated by a reel, proficiency in tools like MotionBuilder or Maya and Unreal Engine, and strong problem-solving abilities in realistic open-world character animation.

Hangar 13

Develops and sells video games

About Hangar 13

Hangar 13 develops video games, focusing on creating unique and immersive experiences for gamers. The company operates in multiple locations, including the US and Europe, and targets both casual and hardcore gamers across various platforms like PC and consoles. Their games are sold through initial purchases, downloadable content, and in-game purchases. What sets Hangar 13 apart from competitors is their multidisciplinary team, which includes experts in animation, art, engineering, and game design, allowing them to produce high-quality games. Their goal is to continuously develop new titles and expand existing ones to grow their market presence and provide engaging gaming experiences.

Brighton, United KingdomHeadquarters
2013Year Founded
M_AND_ACompany Stage
GamingIndustries
201-500Employees

Benefits

Hybrid Work Options

Risks

Rising competition from indie developers threatens Hangar 13's market share.
High development costs could impact Hangar 13's profitability.
Over-reliance on the Mafia franchise may limit creative diversification.

Differentiation

Hangar 13 is known for its innovative and immersive gaming experiences.
The studio attracts visionaries unafraid to explore new gaming territories.
Being part of 2K provides Hangar 13 with substantial resources and industry support.

Upsides

Increased interest in narrative-driven games aligns with Hangar 13's storytelling focus.
Cross-platform play trend supports Hangar 13's diverse platform offerings.
AI integration enhances NPC behavior, benefiting Hangar 13's game development.

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