Senior Cinematic Designer (SFD / Cinematics) at Activision-Blizzard

Irvine, California, United States

Activision-Blizzard Logo
Not SpecifiedCompensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
GamingIndustries

Requirements

  • 8+ years of professional experience creating complex real-time cinematics for AAA titles
  • Proficient with a range of skills across cinematic design and capable of working from script all the way to final picture
  • Strong cinematic/filmmaking knowledge and developed sensibilities around storytelling, editing, acting, pacing, composition, lighting, etc
  • Strong understanding of game engine pipelines, technologies, and capabilities
  • Capable of growing through peer feedback and providing honest, constructive feedback to others
  • Experience designing real-time cinematics and supporting a director’s vision working within the capabilities of real-time engines
  • Organized and creative, with the ability to solve problems efficiently

Responsibilities

  • Support cinematic design on real-time cinematics through a range of means; 3D storyboards, camera operation, animation performance blends, gameplay transitions, environment set dressing, FX work, and lighting development
  • Ensure work is delivered on time, to technical standards, and matching Blizzard’s high artistic target
  • Collaborate with a director, supervisor, lead, and other creative stakeholders, incorporating their feedback into a cohesive whole
  • Provide solutions to creative problems and be capable of pitching ideas verbally
  • Communicate clearly with production staff and manage multiple production tasks simultaneously
  • Maintain technical cleanliness in all work
  • Take personal accountability for deliveries and proactively identify possible technical concerns

Skills

Key technologies and capabilities for this role

Real-time Cinematics3D StoryboardsCamera OperationAnimation Performance BlendsGameplay TransitionsEnvironment Set DressingFX WorkLighting DevelopmentCinematic DesignFilmmaking

Questions & Answers

Common questions about this position

What is the work arrangement for this role?

This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio is in Irvine, CA.

What salary information is provided for this position?

This information is not specified in the job description.

What experience and skills are required for this role?

Candidates need 8+ years of professional experience creating complex real-time cinematics for AAA titles, proficiency across cinematic design from script to final picture, strong filmmaking knowledge in storytelling, editing, acting, pacing, composition, and lighting, and a strong understanding of game engine pipelines and technologies.

What is the company culture like for this position?

The role is in a fast-paced environment where priorities can often change, emphasizing organization, creativity, efficient problem-solving, collaboration with directors and stakeholders, clear communication, and personal accountability.

What application materials are required?

Submit a resume (PDF preferred), demo reel or links to work samples, and a cover letter (optional). Strong candidates should showcase experience with real-time cinematics for AAA titles and Blizzard game styles.

Activision-Blizzard

Develops and publishes interactive video games

About Activision-Blizzard

Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.

Santa Monica, CaliforniaHeadquarters
1979Year Founded
$975MTotal Funding
IPOCompany Stage
Entertainment, GamingIndustries
1,001-5,000Employees

Benefits

Health Insurance
Dental Insurance
Vision Insurance
Life Insurance
Disability Insurance
401(k) Retirement Plan
401(k) Company Match
Paid Vacation
Paid Sick Leave
Paid Holidays
Parental Leave
Mental Health Support
Wellness Program
Relocation Assistance

Risks

Employee morale issues due to layoffs could affect productivity and innovation.
Backlash from the Microsoft acquisition may impact game development and community trust.
Loss of key talent to competitors could weaken strategic capabilities.

Differentiation

Activision Blizzard boasts iconic franchises like Call of Duty and World of Warcraft.
The company excels in cross-platform play, enhancing player engagement and retention.
Activision Blizzard's esports division capitalizes on growing viewership and sponsorships.

Upsides

Microsoft's acquisition could provide resources for innovation and expansion.
Cloud gaming services offer a broader audience without high-end hardware needs.
Augmented reality gaming experiences present new opportunities for franchise expansion.

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