Technical Artist
RunwayFull Time
Junior (1 to 2 years)
Key technologies and capabilities for this role
Common questions about this position
You will collaborate with Art Director and Game Director to create characters, props, visual effects, and concept art; work with various departments like Design, Character 3D art, Animation, and Rigging; provide paint-overs, mentor other artists, manage production tools like Miro boards, and drive innovation in artist pipelines.
This information is not specified in the job description.
This information is not specified in the job description.
Naughty Dog values innovation, diverse candidates with broad cultural and life experiences, collaboration across teams, and curating top creative and technically innovative minds to craft evocative, character-driven stories with attention to detail.
Strong candidates will have extensive experience in concept art for characters and creatures, ability to collaborate across departments, mentor juniors, drive innovation in pipelines, and possess knowledge of latest game development tools and workflows.
Develops story-driven video games for PlayStation
Naughty Dog develops video games, focusing on creating high-quality, story-driven experiences for players. Their games, such as Crash Bandicoot, Uncharted, and The Last of Us, are designed to engage players emotionally and are exclusive to PlayStation platforms. This exclusivity helps boost PlayStation console sales and builds a loyal fan base. Naughty Dog generates revenue primarily through game sales, downloadable content, and partnerships, including adaptations like the HBO series for The Last of Us. The company stands out from competitors by consistently delivering award-winning titles that emphasize character-driven storytelling and advanced technology, aiming to provide memorable gaming experiences.