Pocket Worlds

Senior Backend Engineer

Remote

Pocket Worlds Logo
$100,000 – $160,000Compensation
Junior (1 to 2 years), Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Virtual Worlds, Gaming, Social Platforms, Startup TechnologyIndustries

Requirements

Candidates should possess at least 6 years of experience in backend development and infrastructure management, with a minimum of 2 years in a senior-level role; they must have experience programming in Python, extensive experience managing infrastructure at scale with proven success in delivering stability and performance, and experience leading small teams with significant ownership and responsibilities; they should be comfortable working with Kubernetes, preferably in AWS, and familiar with a high-velocity startup environment, supporting mission-critical applications at scale; a passion for their work and alignment with company values are also required.

Responsibilities

The Senior Backend Engineer will be responsible for developing and maintaining the backend systems of Pocket Worlds, working with a small and elite team to ensure the stability, performance, and scalability of the platform; they will manage infrastructure, contribute to the development of new features, and support mission-critical applications at scale; they will also lead small teams, champion best practices, and contribute to the overall success of the product and world, while also contributing to planned stack upgrades including expanding infrastructure, enhancing cloud native tools, and implementing ML-driven recommendations and search engines.

Skills

Python
Kubernetes
AWS
Terraform
Infrastructure Management
Backend Development
Team Leadership
Scalability
Performance Optimization
Game Server Orchestration
Open-source Contributions
Unity Engine
Go
C#
Lua

Pocket Worlds

Platform for creating and sharing virtual worlds

About Pocket Worlds

Pocket Worlds creates immersive virtual experiences through its platform, Highrise, where users can build, share, and monetize their own virtual worlds. The platform allows users to explore and interact within environments created by other users, making it accessible for digital creators, gamers, and social enthusiasts. Users can design and sell virtual items and experiences, earning revenue while Pocket Worlds takes a percentage of these transactions. The company differentiates itself by fostering a community-driven environment that emphasizes creativity and connection, encouraging users to express themselves without needing advanced technical skills. The goal of Pocket Worlds is to enhance the way people create and connect in the digital space, providing a unique blend of social interaction and creative freedom.

Key Metrics

San Francisco, CaliforniaHeadquarters
2015Year Founded
$9.7MTotal Funding
EARLY_VCCompany Stage
Consumer Software, Entertainment, GamingIndustries
51-200Employees

Benefits

Company Equity
Health Insurance
401(k) Retirement Plan
Unlimited Paid Time Off
Professional Development Budget

Risks

NFT market volatility could impact partnerships like Capsule House.
Technological advancements in VR/AR may outpace Pocket Worlds' current offerings.
Increased competition from platforms like Roblox and Fortnite Creative could affect user engagement.

Differentiation

Pocket Worlds empowers creators with Highrise Studio for easy virtual experience creation.
Highrise offers a unique blend of social interaction and creative freedom.
The platform supports user-generated content, enabling creators to monetize their virtual worlds.

Upsides

Highrise's 680,000 weekly users spend an average of 90 minutes in-game.
Partnerships with NFT projects like Capsule House offer new revenue streams.
The rise of AI-driven tools aligns with Pocket Worlds' user-friendly platform.

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