Technical Artist
RunwayFull Time
Junior (1 to 2 years)
Irvine, California, United States
Key technologies and capabilities for this role
Common questions about this position
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home, based at the Irvine, CA studio, though other options including remote work may be explored based on individual circumstances.
This is roughly a 3-month temporary position.
Candidates need a minimum of 13+ years of extensive film/TV and/or industry experience, proven experience creating digital art professionally, and experience in graphic design, fine arts, and 2D/3D modeling.
Expert knowledge of Photoshop, Illustrator, and Z Brush is required.
Strong candidates have 13+ years of industry experience, familiarity with Blizzard's visual style, strong foundational art skills, proficiency in Photoshop/Illustrator/Z Brush, 3D problem-solving abilities, and a self-motivated, collaborative attitude with passion for Blizzard games.
Develops and publishes interactive video games
Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.