Technical Artist
RunwayFull Time
Junior (1 to 2 years)
London, England, United Kingdom
Key technologies and capabilities for this role
Common questions about this position
This role is hybrid, requiring a minimum of 2 days on-site per week at a company designated location in London, United Kingdom, with the option to work from home occasionally.
Advanced experience in modeling, texturing, rigging, and lighting for Previs is required, along with high proficiency in 3D tools like Maya, Blender, Substance Painter, and ZBrush, and strong Unreal Engine skills for environments, levels, and asset integration.
This information is not specified in the job description.
As part of your application, submit a demo reel, shot breakdown, or equivalent showcasing your work, along with a current resume.
Previs Generalists collaborate closely with the Previs Supervisor and Lead, communicate with other ILM departments, and are expected to take initiative to acquire new skills and think outside the box.
Leading producers & providers of entertainment and information