Localization Producer at 2K

Montreal, Quebec, Canada

2K Logo
Not SpecifiedCompensation
Mid-level (3 to 4 years)Experience Level
Full TimeJob Type
UnknownVisa
Video Games, GamingIndustries

Requirements

  • Strong communication, scheduling and relationship building skills
  • Self-motivated and highly organised
  • Ability to manage multiple projects

Responsibilities

  • Work closely with allocated development and publishing teams to manage the localisation process for assigned projects from end-to-end
  • Directly manage internal and external localisation teams on allocated titles to ensure that all localisation assets are scheduled, delivered on time and on budget
  • Champion International versions of titles to ensure relevant focus within studios to ensure simultaneous release dates
  • Ensure International requirements are known by all development teams when projects are started
  • Schedule and track relevant game development from an International perspective, proactively identifying potential problems and seeking solutions
  • Identify and communicate project risks and instigate contingency plans
  • Work closely with QA departments to achieve timely submissions at the required quality levels to gain approval
  • Have a close relationship with First parties where relevant and remain current with all First party developments
  • Work closely with marketing/PR to ensure that terminology is consistent with in-game content
  • Travel, both domestic and international, may be required
  • Assist the global publishing teams with quality control and milestone reviews where relevant

Skills

2K

Develops and publishes interactive video games

About 2K

2K develops and publishes interactive entertainment, focusing primarily on video games for a wide audience that includes casual gamers, hardcore enthusiasts, and professional eSports players. The company collaborates with well-known game development studios like Supermassive Games and Firaxis Games to create popular titles such as "The Quarry" and "TopSpin 2K25." 2K's games are available through digital downloads and physical copies, and they also generate revenue from downloadable content (DLC), in-game purchases, and exclusive content partnerships. This diverse revenue model, along with their strong collaborations, sets 2K apart from competitors in the video game publishing industry. The company's goal is to deliver high-quality, engaging gaming experiences that appeal to a broad range of players.

Novato, CaliforniaHeadquarters
2005Year Founded
VENTURE_UNKNOWNCompany Stage
Consumer Software, GamingIndustries
1,001-5,000Employees

Benefits

Health Care Benefits
Health Savings Account (HSA) Including Company Contribution
Employee Stock Purchase Plan
401k Retirement Plan
Life and Disability Benefits
Group Legal Plan
Wellbeing Program
Childcare Benefits
Flexible Spending Account (FSA)
Generous Compassionate Leave
Companywide End of Year Break

Risks

Denuvo in NBA 2K25 may cause performance issues, sparking community backlash.
Project Ethos faces challenges in a saturated free-to-play shooter market.
High expectations for FIFA 2K25 could pressure 2K to compete with EA's FIFA series.

Differentiation

2K collaborates with top-tier studios like Supermassive Games and Firaxis Games.
2K's diverse portfolio includes sports, horror, and simulation games.
2K's partnerships with major sports leagues enhance brand visibility and engagement.

Upsides

2K's acquisition of the FIFA license opens new market opportunities.
Project Ethos aligns with successful free-to-play models like Fortnite.
Mobile gaming expansion with NFL 2K Playmakers taps into a growing market.

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