Technical Art Generalist
Mythical GamesFull Time
Senior (5 to 8 years), Expert & Leadership (9+ years)
Irvine, California, United States
Key technologies and capabilities for this role
Common questions about this position
This role is anticipated to be a hybrid position, with work both on-site at the Irvine, CA studio and from home.
This information is not specified in the job description.
Candidates need 8+ years of experience in AAA Tech Art, ideally including multiplayer or team-based games, a proven track record with shipped titles in a relevant role, leadership experience managing technical artists, and comprehensive understanding of all major aspects of content creation in commercial game engines.
Blizzard nurtures creativity, empowers teams to push boundaries in game development, and fosters a collaborative, innovative, and inclusive environment.
A strong candidate has 8+ years in AAA Tech Art with shipped titles, leadership experience managing technical artists, and expertise in cosmetic pipelines like skinning, rigging, physics, and optimization in a fast-paced studio environment.
Develops and publishes interactive video games
Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.