Lead Character Artist - Unannounced Game | Irvine, CA at Activision-Blizzard

Irvine, California, United States

Activision-Blizzard Logo
Not SpecifiedCompensation
Senior (5 to 8 years), Expert & Leadership (9+ years)Experience Level
Full TimeJob Type
UnknownVisa
Video GamesIndustries

Requirements

  • 12+ years of experience crafting video game character art
  • Proven experience having shipped at least one AAA project as a creative leader
  • Management and mentoring experience
  • Proven track record of delivering clear and consistent visual feedback that elevates the team’s work
  • Strong understanding of PBR
  • A team-oriented approach to your work, understanding the importance of collaboration and partnering with all departments
  • The ability to inspire others with an enthusiastic approach to game development and improving core skills
  • Self-motivated ability to lead initiatives
  • Strong portfolio showcasing proficiency in 3D character artwork
  • Proficiency in industry-standard art tools such as ZBrush, Maya, or equivalent software
  • Strong understanding of anatomy and mechanical design
  • Knowledge of 3D modeling, texturing, and rigging

Responsibilities

  • Oversee the creation of characters that align with the game's art direction, narrative, and gameplay requirements – from concept to completion
  • Work closely with artists and outsource partners to provide clear direction, feedback, and guidance to ensure the quality and consistency of character art throughout development
  • Collaborate with cross-functional teams including game designers, writers, and animators to ensure that character art effectively supports the overall vision and goals of the project
  • Demonstrate a world-class bar for character art through your own practical work and by guiding the work of others throughout development
  • Stay up to date with industry trends, techniques, and best practices in character art and contribute to the continuous improvement of art pipelines and workflows
  • Give and receive constructive feedback in a collaborative environment and iterate on character designs to achieve the desired visual impact and gameplay functionality
  • Communicate effectively with team members, stakeholders, and external partners to ensure alignment on artistic goals, timelines, and deliverables

Skills

Character Art
Organic Modeling
Hard-Surface Modeling
ZBrush
Maya
Substance Painter
Art Direction
Game Art Pipelines

Activision-Blizzard

Develops and publishes interactive video games

About Activision-Blizzard

Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.

Santa Monica, CaliforniaHeadquarters
1979Year Founded
$975MTotal Funding
IPOCompany Stage
Entertainment, GamingIndustries
1,001-5,000Employees

Benefits

Health Insurance
Dental Insurance
Vision Insurance
Life Insurance
Disability Insurance
401(k) Retirement Plan
401(k) Company Match
Paid Vacation
Paid Sick Leave
Paid Holidays
Parental Leave
Mental Health Support
Wellness Program
Relocation Assistance

Risks

Employee morale issues due to layoffs could affect productivity and innovation.
Backlash from the Microsoft acquisition may impact game development and community trust.
Loss of key talent to competitors could weaken strategic capabilities.

Differentiation

Activision Blizzard boasts iconic franchises like Call of Duty and World of Warcraft.
The company excels in cross-platform play, enhancing player engagement and retention.
Activision Blizzard's esports division capitalizes on growing viewership and sponsorships.

Upsides

Microsoft's acquisition could provide resources for innovation and expansion.
Cloud gaming services offer a broader audience without high-end hardware needs.
Augmented reality gaming experiences present new opportunities for franchise expansion.

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