Gameplay Engineer
thatgamecompanyFull Time
Mid-level (3 to 4 years)
Key technologies and capabilities for this role
Common questions about this position
Candidates need solid knowledge of C++, understanding of basic C++ concepts like types, OOP, and memory management, ability to write robust code without infinite loops or memory leaks, and a portfolio of personal C++ projects (with source code) not older than 2 years; university coursework projects do not count.
This information is not specified in the job description.
This information is not specified in the job description.
They seek open-minded individuals who are willing to experiment and iterate on features, with good communication skills in English and a passion for making and playing great games.
Include a portfolio of personal C++ projects with source code not older than 2 years, as candidates without coding examples will not be considered; demonstrate passion for games, robust coding skills, and the listed personality traits.
Develops high-quality role-playing video games
Larian Studios develops high-quality role-playing games (RPGs) and is best known for its acclaimed title, Divinity: Original Sin 2, which won PC Game of the Year in 2017. The company focuses on creating immersive gameplay experiences that include combat, exploration, puzzles, and dialogue. Larian Studios generates revenue primarily through the direct sale of its games on platforms like PC and consoles, and may also earn from downloadable content and expansions. What sets Larian Studios apart from its competitors is its commitment to player engagement and community feedback, actively involving players in the development process through social media. The company's goal is to continuously improve and innovate its games while maintaining high quality, as evidenced by its investment in internal tools for tracking performance and ongoing recruitment of talented developers.