Full Stack Engineer
thatgamecompany- Full Time
- Junior (1 to 2 years)
Candidates should possess a Bachelor’s degree in Computer Science, Computer Engineering, or a related technical field, and at least 2 years of experience in full-stack development. Strong proficiency in a backend language such as Python or Java is required, along with proficiency in a frontend framework like React or Vue. Experience building complex data visualizations and 2D/3D image visualization interfaces is also necessary. Familiarity with AI, vision, IoT, or hardware-integrated systems is a plus.
The Full-stack Software Engineer will be responsible for designing, building, and maintaining scalable and responsive full-stack applications, developing intuitive web-based interfaces for AI model iteration and manufacturing data analytics, architecting backend services to support AI-driven inspection systems, collaborating with cross-functional teams, and leading key initiatives in system architecture, code quality, performance optimization, and security. They will also mentor junior engineers and drive best practices in testing, CI/CD, and DevOps.
Real-time platform for interactive content
Unity Technologies provides a platform for creating 2D, 3D, virtual reality (VR), and augmented reality (AR) content. Its main product is a real-time development platform that allows users to build and deploy interactive content across various devices, including mobile phones, PCs, and gaming consoles. Unity operates on a subscription model, offering different plans to cater to the needs of hobbyists, professional developers, and large enterprises, including free options for smaller developers. The company stands out from competitors by serving a wide range of industries, such as gaming, film, automotive, architecture, engineering, and construction, making it a versatile tool for many applications. Unity's goal is to empower creators by providing them with the tools and support needed to bring their ideas to life.