Environment Artist (Generalist) at Naughty Dog

Santa Monica, California, United States

Naughty Dog Logo
Not SpecifiedCompensation
Junior (1 to 2 years), Mid-level (3 to 4 years)Experience Level
Full TimeJob Type
UnknownVisa
Video Games, GamingIndustries

Requirements

  • Ability to work hybrid from Santa Monica, CA based studio
  • 2+ years’ experience creating high quality environments
  • Strong layout skills and ability to ideate effectively with minimal concept art and direction
  • Solid understanding of the layout process with ability to ideate effectively with minimal concept art, using established looks as a benchmark
  • Strong ability to define complex looks for levels with minimal concept art and direction
  • Ability to propagate established looks and expand them as needed to complete levels to an established quality with minimal direction
  • Solid understanding of how to build environments in AAA game development
  • Collaborative mindset while working closely with other departments to find and propose solutions
  • Strong art sensibilities related to color, composition, and scale
  • Self-motivated - can execute the vision for the level until completion in a timely and efficient manner
  • Foundational understanding of modeling as demonstrated by ability to create high quality architecture and organic models
  • Able to achieve a high level of detail through modern modeling techniques and strong understanding of modular construction
  • Solid polygonal modeling skills - able to generate clean and efficient models
  • Ability to create and apply materials across a variety of subject matter
  • Solid ability to create tiling and trim texture sets
  • Proficient at sculpting/painting surface details and controlling shader features that represent a wide variety of material types
  • Portfolio or demo reel of work (required as part of application process); may be asked to complete an art test

Responsibilities

  • Create models and assemble scenes across a variety of subject matter
  • Troubleshoot and maintain levels to stay in frame rate, memory, and design spec
  • Collaborate to achieve design and art direction goals as it pertains to building game art

Skills

3D Modeling
Scene Assembly
Level Optimization
Layout Design
Performance Troubleshooting
Environment Art
Ideation
Art Direction Collaboration

Naughty Dog

Develops story-driven video games for PlayStation

About Naughty Dog

Naughty Dog develops video games, focusing on creating high-quality, story-driven experiences for players. Their games, such as Crash Bandicoot, Uncharted, and The Last of Us, are designed to engage players emotionally and are exclusive to PlayStation platforms. This exclusivity helps boost PlayStation console sales and builds a loyal fan base. Naughty Dog generates revenue primarily through game sales, downloadable content, and partnerships, including adaptations like the HBO series for The Last of Us. The company stands out from competitors by consistently delivering award-winning titles that emphasize character-driven storytelling and advanced technology, aiming to provide memorable gaming experiences.

Santa Monica, CaliforniaHeadquarters
1984Year Founded
ACQUISITIONCompany Stage
Entertainment, GamingIndustries
501-1,000Employees

Benefits

Health Insurance
Dental Insurance
Vision Insurance
401(k) Retirement Plan
401(k) Company Match
Paid Vacation
Wellness Program
Remote Work Options
Hybrid Work Options

Risks

High development costs for AAA games could strain Naughty Dog's financial resources.
'Intergalactic: The Heretic Prophet' may not meet high expectations from fans.
Increased competition from major studios could overshadow Naughty Dog's new releases.

Differentiation

Naughty Dog is renowned for its emotionally engaging, story-driven video games.
The studio's exclusivity to PlayStation platforms enhances its brand loyalty and market position.
Naughty Dog's collaboration with HBO for 'The Last of Us' series expands its media presence.

Upsides

The new IP 'Intergalactic: The Heretic Prophet' could attract sci-fi gaming enthusiasts.
PC remaster of 'The Last of Us Part 2' taps into the growing PC gaming market.
Hiring Raf Grassetti may enhance visual storytelling and artistic quality in future projects.

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