[Remote] Concept Artist - Paper.io 2 at Voodoo

Paris, Île-de-France, France

Voodoo Logo
Not SpecifiedCompensation
Mid-level (3 to 4 years)Experience Level
Full TimeJob Type
UnknownVisa
Mobile Gaming, Hybrid-Casual GamesIndustries

Requirements

  • 4+ years as a Concept Artist in the mobile gaming industry
  • Strong capabilities in concept art, including a keen eye for detail, composition, and style
  • Ability to adapt to different visual styles and produce assets that align with the game’s vision
  • Strong illustration skills
  • Skilled in tools like Maya, Blender, Unity, and Photoshop
  • Proficient in low-poly modelling and texturing pipelines; familiarity with Maya rigging workflows is a plus
  • Experience working with Unity
  • Excellent communication skills, with the ability to convey ideas clearly and collaborate effectively with a multidisciplinary team
  • Resourceful and proactive, with the ability to troubleshoot and iterate effectively
  • Strong problem-solving abilities
  • Nice to have
  • Create low-poly 3D models, including texturing, to meet both technical and artistic requirements
  • Experience in VFX creation or animation

Responsibilities

  • Design and produce high-quality concept art for characters, environments, and props
  • Work on illustrations for icons or stylised assets that align with the game’s aesthetic
  • Partner with the Art Director to align on visual style and direction
  • Actively contribute by providing creative ideas and constructive feedback
  • Gather references, brainstorm ideas, and create mock-ups that clearly communicate the artistic vision
  • Contribute to the creative direction by delivering compelling and innovative designs

Skills

Concept Art
Character Design
Environment Design
Prop Design
Icon Illustration
Stylized Assets
Digital Illustration
Game Art

Voodoo

Develops free hyper-casual mobile games

About Voodoo

Voodoo.io focuses on mobile gaming and app development, particularly in the hyper-casual game segment, which features simple and easy-to-play games that appeal to a wide audience. Their games are free for users, and the company generates revenue through advertising by partnering with ad networks like AdColony and Adjust to display targeted ads within their games. This approach allows Voodoo to entertain millions of users globally while providing brands with advertising solutions to reach mobile gamers effectively. Unlike many competitors, Voodoo emphasizes user privacy by allowing users to manage consent settings and ensuring no personal data is collected from children under 16. The company's goal is to create engaging mobile experiences while maintaining a strong commitment to user privacy and providing valuable advertising opportunities for brands.

Paris, FranceHeadquarters
2013Year Founded
$480.1MTotal Funding
LATE_VCCompany Stage
Consumer Software, GamingIndustries
501-1,000Employees

Risks

BeReal acquisition may not yield expected returns if popularity doesn't rebound.
Questopia's launch in China could face regulatory challenges.
Wizz app's 'Teen Tinder' reputation may attract scrutiny from parents and regulators.

Differentiation

Voodoo is the #3 mobile publisher worldwide, following Google and Meta.
The company specializes in hyper-casual games, attracting a broad audience globally.
Voodoo offers advertising solutions, enhancing brand engagement with mobile gamers.

Upsides

Acquisition of BeReal diversifies Voodoo's portfolio beyond gaming.
Partnership with AppHarbr improves ad quality, increasing user engagement and revenue.
Successful launch of Questopia in China expands Voodoo's market presence.

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