Character Artist | Artiste spécialiste des personnages at Larian Studios

Québec City, Quebec, Canada

Larian Studios Logo
Not SpecifiedCompensation
Junior (1 to 2 years)Experience Level
Full TimeJob Type
UnknownVisa
Video GamesIndustries

Requirements

  • Solid understanding of human anatomy and form
  • Ability to sculpt detailed organic models
  • Proficient in ZBrush
  • Basic knowledge of retopology for game-ready assets
  • Foundational understanding of the texturing process using Substance Painter
  • Eagerness to learn and apply feedback in a production environment
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration
  • A professional level of written and spoken English

Responsibilities

  • Create high-quality character models under supervision
  • Sculpt high-poly character models, retopologize for in-game use, and texture using PBR principles
  • Integrate characters into the engine and ensure they function as intended
  • Collaborate with other artists and support the team where needed
  • Take initiative to continuously improve and expand your technical and artistic skillset

Skills

ZBrush
Substance Painter
retopology
PBR texturing
Marvelous Designer
human anatomy
sculpting
Unreal Engine
rigging
skinning
baking workflows

Larian Studios

Develops high-quality role-playing video games

About Larian Studios

Larian Studios develops high-quality role-playing games (RPGs) and is best known for its acclaimed title, Divinity: Original Sin 2, which won PC Game of the Year in 2017. The company focuses on creating immersive gameplay experiences that include combat, exploration, puzzles, and dialogue. Larian Studios generates revenue primarily through the direct sale of its games on platforms like PC and consoles, and may also earn from downloadable content and expansions. What sets Larian Studios apart from its competitors is its commitment to player engagement and community feedback, actively involving players in the development process through social media. The company's goal is to continuously improve and innovate its games while maintaining high quality, as evidenced by its investment in internal tools for tracking performance and ongoing recruitment of talented developers.

Ghent, BelgiumHeadquarters
1996Year Founded
$3.2MTotal Funding
PRE_SEEDCompany Stage
GamingIndustries
201-500Employees

Benefits

Flexible Work Hours

Risks

Not developing Baldur's Gate 4 may lead to missed revenue and fan disappointment.
Lengthy development timeline for next RPG may result in financial strain and market irrelevance.
Arcane Archer addition instead of popular subclasses could lead to player dissatisfaction.

Differentiation

Larian Studios excels in creating award-winning, high-quality RPGs like Divinity: Original Sin 2.
The company emphasizes player engagement through combat, exploration, puzzles, and dialogue.
Larian Studios actively incorporates community feedback to refine and improve their games.

Upsides

Baldur's Gate 3's success highlights potential for high-quality RPGs to achieve critical acclaim.
Crossplay and photo modes in Patch 8 enhance player engagement and broaden appeal.
New ambitious RPG project builds anticipation and ensures thorough development for future success.

Land your dream remote job 3x faster with AI