Larian Studios

Build Engineer

Barcelona, Catalonia, Spain

Not SpecifiedCompensation
Junior (1 to 2 years), Entry Level & New GradExperience Level
Full TimeJob Type
UnknownVisa
Game Development, Software DevelopmentIndustries

Requirements

Candidates must possess a Bachelor’s degree in Computer Science, Software Engineering, or a related field, or equivalent experience. Strong C++/C# skills are required, along with a deep understanding of optimizing, compiling, and linking C/C++/CLI/C# code. Proficiency in scripting languages like Python, experience as a Build Engineer or similar role in the game industry, and good spoken/written English (Upper-Intermediate or higher) are also necessary. Familiarity with modern game production processes and the .NET Compiler Platform and Roslyn integration is a plus.

Responsibilities

The Build Engineer will be responsible for maintaining, optimizing, and owning the full build toolchain of the company’s proprietary engine for various platforms (PC, Mac, consoles). They will analyze and build processes to identify bottlenecks and implement strategies to reduce build times and improve efficiency, develop and maintain CMake configuration, manage compilers, linkers, and other development tools, co-manage CI/CD pipelines using Jenkins with the DevOps team, create and maintain comprehensive documentation for build processes and tools, educate team members on build procedures and updates, and communicate in English.

Skills

C++
C#
Python
CMake
Jenkins
CI/CD
Roslyn
Compiler
Linker
Build Toolchain
Optimization

Larian Studios

Develops high-quality role-playing video games

About Larian Studios

Larian Studios develops high-quality role-playing games (RPGs) and is best known for its acclaimed title, Divinity: Original Sin 2, which won PC Game of the Year in 2017. The company focuses on creating immersive gameplay experiences that include combat, exploration, puzzles, and dialogue. Larian Studios generates revenue primarily through the direct sale of its games on platforms like PC and consoles, and may also earn from downloadable content and expansions. What sets Larian Studios apart from its competitors is its commitment to player engagement and community feedback, actively involving players in the development process through social media. The company's goal is to continuously improve and innovate its games while maintaining high quality, as evidenced by its investment in internal tools for tracking performance and ongoing recruitment of talented developers.

Key Metrics

Ghent, BelgiumHeadquarters
1996Year Founded
$3.2MTotal Funding
PRE_SEEDCompany Stage
GamingIndustries
201-500Employees

Benefits

Flexible Work Hours

Risks

Not developing Baldur's Gate 4 may lead to missed revenue and fan disappointment.
Lengthy development timeline for next RPG may result in financial strain and market irrelevance.
Arcane Archer addition instead of popular subclasses could lead to player dissatisfaction.

Differentiation

Larian Studios excels in creating award-winning, high-quality RPGs like Divinity: Original Sin 2.
The company emphasizes player engagement through combat, exploration, puzzles, and dialogue.
Larian Studios actively incorporates community feedback to refine and improve their games.

Upsides

Baldur's Gate 3's success highlights potential for high-quality RPGs to achieve critical acclaim.
Crossplay and photo modes in Patch 8 enhance player engagement and broaden appeal.
New ambitious RPG project builds anticipation and ensures thorough development for future success.

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