Mid-level (3 to 4 years), Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Gaming, EntertainmentIndustries
Requirements
Minimum 3 years of professional experience in video game development (preferred) or film, TV, or other entertainment experience
Wide artistic skillset and expert knowledge of art and design principles such as color, composition, anatomy, and light
Proficiency with Adobe Photoshop; experience with 3D modeling software (Maya, Blender, etc.) is a plus
Strong written and verbal communication skills with the ability to present feedback and ideas in a compelling, clear, and concise manner
Self-starter, reliable, and passionate about work; committed to discipline and its challenges
Ability to work on multiple projects simultaneously, adapting to each property’s art style
Console, PC, or mobile gamer with understanding of latest gaming trends and titles
Broad understanding of game development including latest art creation pipelines
Collaborative and sympathetic with willingness to learn and adapt to team and external developers' needs
Familiarity with 20th Century franchises (Live Action Films, 20th TV, TV Animation, FX, National Geographic, etc.)
Experience working on licensed properties is a plus
Digital portfolio demonstrating range of subject matters (characters, creatures, environments, vehicles, props)
Experienced game developer with wide generalist skillset in digital 2D and 3D methods, driven by traditional art foundational knowledge (digital painting, sketching, graphic design, basic 3D modeling)
Experience working with stylized characters and understanding of 2D animation (ideal)
Responsibilities
Work with external partners to guide visual development of games from concept through completion and live service
Report to the Lead Artist, providing updates on project progress and helping meet art team goals
Provide art feedback to external developers through drawovers, original art, written responses, and team discussions to ensure brand authenticity and quality
Establish high visual benchmarks and provide recommendations to improve visual design and execution of products
Create and explore visual designs that expand existing IP universe as needed
Problem-solve brand and visual design challenges to elevate products, characters, and worlds
Validate milestone submissions by playtesting game builds and reviewing art systems and assets
Communicate and collaborate directly with Production team and external partners
Skills
Digital Painting
Sketching
Graphic Design
3D Modeling
Maya
Blender
2D Animation
Stylized Characters
Concept Art
Drawovers
The Walt Disney Company
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