2026 US Summer Internships - Game Engineering at Activision-Blizzard

Playa Vista, California, United States

Activision-Blizzard Logo
Not SpecifiedCompensation
InternshipExperience Level
InternshipJob Type
UnknownVisa
Gaming, EntertainmentIndustries

Requirements

  • Currently enrolled in a certificate, associate’s, bachelor’s, or master’s degree program and graduating December 2026 – July 2027
  • Available to participate in a 12-week internship starting in late-May or mid-June
  • Currently residing in the US or open to relocating oneself to the US
  • Exhibits learning agility; has the ability to think differently, and/or grasp and apply new skills and concepts
  • Approaches problems in a clear, well-organized, and solutions-oriented manner
  • Works well with others and contributes to team tasks
  • Able to effectively communicate problems, solutions, needs, or priorities
  • Is engaged, seeks to learn, and is able to manage time effectively
  • A passion for significantly impacting game development
  • Applicants must apply with a resume and a link to their code samples to be considered

Responsibilities

  • Animation Engineering: Work with world class animators to achieve a standalone feature for Call of Duty runtime, impacting how animations look in Call of Duty
  • Build Engineering: Improve and maintain game build system, continuous integration, code and data validation, packaging and distribution across PC and Console platforms to ensure designers, artists, and engineers see their work reflected quickly and reliably
  • Gameplay Engineering: Partner across teams to develop gameplay and features for shipping titles, implementing new features or mechanics with a mentor on a team managing multiple projects against competing deadlines
  • Online Technology Engineering: Work with a team acting as the "technical glue" between back end and user experience

Skills

Game Engineering
Animation Engineering
Programming
Problem Solving
Team Collaboration

Activision-Blizzard

Develops and publishes interactive video games

About Activision-Blizzard

Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.

Santa Monica, CaliforniaHeadquarters
1979Year Founded
$975MTotal Funding
IPOCompany Stage
Entertainment, GamingIndustries
1,001-5,000Employees

Benefits

Health Insurance
Dental Insurance
Vision Insurance
Life Insurance
Disability Insurance
401(k) Retirement Plan
401(k) Company Match
Paid Vacation
Paid Sick Leave
Paid Holidays
Parental Leave
Mental Health Support
Wellness Program
Relocation Assistance

Risks

Employee morale issues due to layoffs could affect productivity and innovation.
Backlash from the Microsoft acquisition may impact game development and community trust.
Loss of key talent to competitors could weaken strategic capabilities.

Differentiation

Activision Blizzard boasts iconic franchises like Call of Duty and World of Warcraft.
The company excels in cross-platform play, enhancing player engagement and retention.
Activision Blizzard's esports division capitalizes on growing viewership and sponsorships.

Upsides

Microsoft's acquisition could provide resources for innovation and expansion.
Cloud gaming services offer a broader audience without high-end hardware needs.
Augmented reality gaming experiences present new opportunities for franchise expansion.

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