Remote Jobs at Second Dinner

Develops engaging mobile games and experiences

Tustin, California, United States

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Principal Product Manager, Revenue (MARVEL SNAP)

Second Dinner

Candidates should have extensive experience in product management, particularly in free-to-play gaming economies, with a proven track record of optimizing revenue. Strong analytical skills and the ability to collaborate with cross-functional teams, including data analysts and engineers, are essential. A strategic mindset with experience in creating monetization frameworks and models is required.

  • Compensation icon$180,000 - $250,000/year
  • Employment type iconFull Time
  • Experience level iconMid-level (3 to 4 years), Senior (5 to 8 years)
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United States
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[2026] Product Manager Intern, Unannounced Super Fun Video Game

Second Dinner

- A love for mobile games and curiosity about what makes them fun and successful - Structured problem solving - Strong analytical skills; comfortable working with data, dashboards, and Excel/Google Sheets - Collaborative spirit and eagerness to work cross-functionally with design, engineering, and art - Organizational skills to help prioritize tasks and keep the team focused on what matters most

  • Compensation iconSalary not specified
  • Employment type iconInternship
  • Experience level iconInternship
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Irvine

IT Systems Specialist

Second Dinner

- Understanding of IT infrastructure and support processes - Familiarity with common business software and SaaS applications - Working knowledge of both MacOS and Windows operating systems - Experience with basic troubleshooting and problem-solving in Mac and PC environments - Experience in a helpdesk

  • Compensation icon$90,000 - $120,000/year
  • Employment type iconFull Time
  • Experience level iconMid-level (3 to 4 years)
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United States
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Content Designer, Unannounced Super Fun Video Game

Second Dinner

- Ability to design and generate endless, delightful content (e.g., characters, abilities, puzzles, bosses) - Capability to implement designs in-engine yourself (using Godot; willingness to learn quickly if not known) - Skill in tuning and balancing content for maximum fun - Ability to create mock-ups and documentation that clearly expresses ideas - Generalist skills: designing UX flows, pulling together assets, obsessing over wording (e.g., tooltips), and writing code - Understanding of how con…

  • Compensation icon$135,000 - $175,000/year
  • Employment type iconFull Time
  • Experience level iconMid-level (3 to 4 years)
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