Graphics Engineer
1047 GamesCandidates should possess at least two years of experience as a graphics engineer, demonstrating proficiency in C++ or similar object-oriented languages, and demonstrating performance and memory optimization skills. A strong understanding of Unreal Engine's low-level rendering pipeline and architecture is also required, along with familiarity with profiling tools such as RenderDoc and Unreal Insights.
- Salary not specified
- Full Time
- Junior (1 to 2 years)