Technical Art Generalist
Mythical GamesFull Time
Senior (5 to 8 years), Expert & Leadership (9+ years)
Key technologies and capabilities for this role
Common questions about this position
The role is remote with a time zone requirement of CET ±2h or based in Barcelona.
Candidates need strong artistic fundamentals, technical expertise in Unity, experience designing scalable UI/UX systems, creating custom shaders and materials (2D/3D), and building animation systems and VFX.
You will join a small, high-caliber Live games team working on Mob Control, collaborating with game designers, developers, and artists in a fast-paced LiveOps environment.
This information is not specified in the job description.
A strong candidate is a hybrid professional bridging art and engineering, with proven skills in Unity, modular UI/UX, shaders, animations, and VFX to support live games like Mob Control.
Develops free hyper-casual mobile games
Voodoo.io focuses on mobile gaming and app development, particularly in the hyper-casual game segment, which features simple and easy-to-play games that appeal to a wide audience. Their games are free for users, and the company generates revenue through advertising by partnering with ad networks like AdColony and Adjust to display targeted ads within their games. This approach allows Voodoo to entertain millions of users globally while providing brands with advertising solutions to reach mobile gamers effectively. Unlike many competitors, Voodoo emphasizes user privacy by allowing users to manage consent settings and ensuring no personal data is collected from children under 16. The company's goal is to create engaging mobile experiences while maintaining a strong commitment to user privacy and providing valuable advertising opportunities for brands.