Research Engineer, Pre-training
AnthropicFull Time
Senior (5 to 8 years), Expert & Leadership (9+ years)
Key technologies and capabilities for this role
Common questions about this position
An M.S. degree in computer science or equivalent experience is required, along with 2+ years of relevant work or research experience.
Strong programming skills in C/C++ development, experience with CUDA development, and familiarity with Python are required.
Candidates need a good understanding of linear algebra, familiarity with the latest trends in machine learning, experience designing high-level software architecture, good problem-solving skills with algorithms and data structures, and experience with performance analysis, profiling, and code optimization.
Stand out with GPU programming and optimization expertise like CUDA or OpenCL, practical experience with machine learning especially deep learning, experience with computer architecture and performance models for CPUs/GPUs, and familiarity with MLIR development and compiler optimization.
This information is not specified in the job description.
Designs GPUs and AI computing solutions
NVIDIA designs and manufactures graphics processing units (GPUs) and system on a chip units (SoCs) for various markets, including gaming, professional visualization, data centers, and automotive. Their products include GPUs tailored for gaming and professional use, as well as platforms for artificial intelligence (AI) and high-performance computing (HPC) that cater to developers, data scientists, and IT administrators. NVIDIA generates revenue through the sale of hardware, software solutions, and cloud-based services, such as NVIDIA CloudXR and NGC, which enhance experiences in AI, machine learning, and computer vision. What sets NVIDIA apart from competitors is its strong focus on research and development, allowing it to maintain a leadership position in a competitive market. The company's goal is to drive innovation and provide advanced solutions that meet the needs of a diverse clientele, including gamers, researchers, and enterprises.