Software Engineer
SGNLFull Time
Mid-level (3 to 4 years)
Candidates must possess strong C++ development skills for Windows OS, demonstrated through job experience or community projects. Experience working on a team to ship major features and releases, along with the ability to communicate and collaborate effectively in a distributed team, is essential. Familiarity with Mac and Linux OS development, as well as experience building cybersecurity products, are considered a plus. A solid understanding of networking fundamentals is also required.
The Software Engineer will lead engineering efforts, collaborating with Product Management to define work scope and taking ownership of features from design to delivery. Responsibilities include designing and developing user-mode software for Windows systems, troubleshooting product issues reported by customers, and developing software for products such as Falcon Discover. The role involves collaborating with cross-functional, geographically distributed teams and ensuring high concurrency and reliability in product code.
Cloud-native endpoint security solutions provider
CrowdStrike specializes in cybersecurity, focusing on protecting businesses from cyber threats through cloud-native endpoint security solutions. Their main product, the Falcon platform, includes services like Falcon Pro, which replaces traditional antivirus with next-generation antivirus that integrates threat intelligence, Falcon Insight for endpoint detection and response, and Falcon Device Control to manage connected devices. Unlike many competitors, CrowdStrike's services are subscription-based, allowing clients to choose different levels of protection based on their needs. The company serves a diverse clientele, including many Fortune 100 companies, and is recognized as a leader in the cybersecurity field, known for its effectiveness in threat detection and response.