Senior Technical Animator, Outsource – Overwatch 2 | Irvine, CA at Activision-Blizzard

Irvine, California, United States

Activision-Blizzard Logo
Not SpecifiedCompensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
GamingIndustries

Requirements

  • 5+ years of AAA game experience as an animator or technical animator or equivalent
  • Extensive experience working in one or more game engines (Unreal, Unity, proprietary, etc.) with an eye towards content implementation
  • Experience working with state script/animation blueprints to augment animation functionality and engine performance
  • Proficiency in Maya game animation asset creation, with a solid understanding of the principles of character animation and rigging
  • Strong problem-solving skills, both in content creation tools and in-game systems
  • Highly organized, self-driven, and great team player

Responsibilities

  • Implementation of approved assets into the game engine, along with making any needed polish and fixes to keep assets consistent and game ready
  • Technical ownership of future prototyping efforts to evolve the variety of animation cosmetics we ship in Overwatch 2
  • Work closely with the animation lead, senior animation supervisors, production team, and outsource manager to determine outsourcing needs, pipelines, and identify areas of improvement on technical implementation workflows
  • Lead quality control over incoming animation assets, providing detailed feedback and technical support as needed on ExDev content implementation in engine
  • Generate detailed documentation, visual references, and examples of animation asset production, procedures, and engine requirements to support our external vendors
  • Mentorship support for our team of outsource supervisors to help broaden the depth of their technical aptitude working in game engine

Skills

Key technologies and capabilities for this role

MayaTechnical AnimationGame Engine IntegrationAnimation PrototypingAsset PolishTroubleshootingAnimation Implementation

Questions & Answers

Common questions about this position

What is the work arrangement for this position?

This role is anticipated to be a hybrid work position, with some work on-site and some work from home, based in Irvine, CA, though other options including remote work may be explored based on individual circumstances.

What are the minimum experience requirements for this role?

Candidates need 5+ years of AAA game experience as an animator or technical animator or equivalent.

What key technical skills are required for this Senior Technical Animator position?

Required skills include extensive experience in one or more game engines like Unreal or Unity for content implementation, experience with state script/animation blueprints, and proficiency in Maya for game animation.

What teams will I collaborate with in this role?

You will collaborate closely with the Animation, Technical Art, and Gameplay Engineering teams, as well as the animation lead, senior animation supervisors, production team, outsource manager, and external vendors.

What makes a strong candidate for this Senior Technical Animator role?

A strong candidate has a technical animation background with 5+ years of AAA experience, enjoys multi-disciplinary team collaboration, and can handle technical ownership of prototyping, quality control of outsourced assets, and documentation for external vendors.

Activision-Blizzard

Develops and publishes interactive video games

About Activision-Blizzard

Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.

Santa Monica, CaliforniaHeadquarters
1979Year Founded
$975MTotal Funding
IPOCompany Stage
Entertainment, GamingIndustries
1,001-5,000Employees

Benefits

Health Insurance
Dental Insurance
Vision Insurance
Life Insurance
Disability Insurance
401(k) Retirement Plan
401(k) Company Match
Paid Vacation
Paid Sick Leave
Paid Holidays
Parental Leave
Mental Health Support
Wellness Program
Relocation Assistance

Risks

Employee morale issues due to layoffs could affect productivity and innovation.
Backlash from the Microsoft acquisition may impact game development and community trust.
Loss of key talent to competitors could weaken strategic capabilities.

Differentiation

Activision Blizzard boasts iconic franchises like Call of Duty and World of Warcraft.
The company excels in cross-platform play, enhancing player engagement and retention.
Activision Blizzard's esports division capitalizes on growing viewership and sponsorships.

Upsides

Microsoft's acquisition could provide resources for innovation and expansion.
Cloud gaming services offer a broader audience without high-end hardware needs.
Augmented reality gaming experiences present new opportunities for franchise expansion.

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