Gameplay Engineer
thatgamecompanyFull Time
Mid-level (3 to 4 years)
Key technologies and capabilities for this role
Common questions about this position
Essential skills include demonstrable programming experience in a creative environment, shipped one or more AAA game titles ideally using Unreal Engine, advanced proficiency in C++, linear algebra, 3D Maths, strong familiarity with Object-Oriented design principles, experience with GAS (Unreal Gameplay Ability System), Unreal Engine, Blueprints and Unreal Animation Principles, dedication to code quality and documentation, ability to work independently under deadlines, and effective communication with multi-disciplinary teams.
The position is available in Brighton (preferred), Brno, or Prague.
This information is not specified in the job description.
Hangar 13 offers a diverse and welcoming environment with talented developers, working as one team across studios to create narrative-rich AAA games that immerse players.
A strong candidate has shipped AAA games using Unreal Engine, advanced C++ skills with 3D math and OO principles, experience with GAS and animation systems, plus hands-on experience with consoles like Xbox Series X/S and PS5, player characters, IK, ragdoll, and procedural animation.
Develops and sells video games
Hangar 13 develops video games, focusing on creating unique and immersive experiences for gamers. The company operates in multiple locations, including the US and Europe, and targets both casual and hardcore gamers across various platforms like PC and consoles. Their games are sold through initial purchases, downloadable content, and in-game purchases. What sets Hangar 13 apart from competitors is their multidisciplinary team, which includes experts in animation, art, engineering, and game design, allowing them to produce high-quality games. Their goal is to continuously develop new titles and expand existing ones to grow their market presence and provide engaging gaming experiences.