Technical Artist
RunwayFull Time
Junior (1 to 2 years)
Key technologies and capabilities for this role
Common questions about this position
The role requires experience with modern workflows based on USD, Substance Painter/Designer, Houdini, RenderMan, and RizomUV.
Responsibilities include creating textures using photography, procedural sources, and stylized painting; developing procedural materials in Substance Designer; producing both stylized and photorealistic textures; and providing shading support to Lighting and FX teams.
Skydance offers a dynamic, inclusive, and ever-evolving culture that welcomes innovative ideas, fosters growth, and commits to boldly entertaining storytelling, specifically seeking pioneers to push the limits of collaborative animation.
This information is not specified in the job description.
This information is not specified in the job description.
Produces films, television, and interactive media
Skydance Media produces a variety of entertainment content, including feature films, television series, and interactive experiences. Their films, such as Mission: Impossible - Fallout and Annihilation, are designed to appeal to global audiences. The company also creates television shows like Grace and Frankie and Jack Ryan, which are available on popular streaming platforms. Skydance Interactive focuses on developing virtual reality experiences, starting with the VR shooter Archangel. Additionally, they have an animation division that collaborates with Ilion Animation Studios to create animated films and series. Skydance differentiates itself from competitors by offering a diverse range of high-quality content across multiple platforms, including films, TV, and VR. The company's goal is to entertain a wide audience by delivering engaging and immersive experiences.