Senior AI/ML Engineer at Activision-Blizzard

Stockholm, Stockholm County, Sweden

Activision-Blizzard Logo
Not SpecifiedCompensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
GamingIndustries

Requirements

  • Dynamic approach to solving Machine Learning problems at scale
  • Passionate about building ML tools for level designers and ML-powered features that accelerate level creation and operations
  • Advocate of data storytelling
  • Experience in Statistical Analysis
  • Experience building data pipelines and ML pipelines
  • Experience with GCP data products (e.g., VertexAI, BigQuery, Cloud Storage, Dataflow) or equivalent from other cloud providers
  • Familiarity with TensorFlow or PyTorch
  • Experience in ML model and ML product Monitoring
  • Software Engineering skills
  • Development experience or exposure to Python environments/software products
  • Ability to showcase ML work in small demos (e.g., Streamlit, FastAPI, Jupyter notebook) to validate user feedback
  • Ability to collaborate closely with MLOps to ensure scalable, production-ready ML solutions beyond prototypes

Responsibilities

  • Work alongside Level Designers and Game Developers to develop and scale ML models that enhance level creation and optimization across multiple games
  • Drive innovation in AI-powered level design, automate playtesting, and advance procedural content generation for faster, smarter, more engaging game experiences
  • Empower game teams company-wide with targeted AI-driven automation tools, real-time analytics, and workflow optimization to improve efficiency and game design processes
  • Build ML products using the latest technologies to empower game design workflows, working with tabular and non-tabular data in a high-scale environment (250M+ monthly active users, 50B daily events)

Skills

Machine Learning
AI
Statistical Analysis
Procedural Content Generation
Real-time Analytics
ML Models
Data Analysis
Automation Tools
Playtesting

Activision-Blizzard

Develops and publishes interactive video games

About Activision-Blizzard

Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.

Santa Monica, CaliforniaHeadquarters
1979Year Founded
$975MTotal Funding
IPOCompany Stage
Entertainment, GamingIndustries
1,001-5,000Employees

Benefits

Health Insurance
Dental Insurance
Vision Insurance
Life Insurance
Disability Insurance
401(k) Retirement Plan
401(k) Company Match
Paid Vacation
Paid Sick Leave
Paid Holidays
Parental Leave
Mental Health Support
Wellness Program
Relocation Assistance

Risks

Employee morale issues due to layoffs could affect productivity and innovation.
Backlash from the Microsoft acquisition may impact game development and community trust.
Loss of key talent to competitors could weaken strategic capabilities.

Differentiation

Activision Blizzard boasts iconic franchises like Call of Duty and World of Warcraft.
The company excels in cross-platform play, enhancing player engagement and retention.
Activision Blizzard's esports division capitalizes on growing viewership and sponsorships.

Upsides

Microsoft's acquisition could provide resources for innovation and expansion.
Cloud gaming services offer a broader audience without high-end hardware needs.
Augmented reality gaming experiences present new opportunities for franchise expansion.

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