thatgamecompany

Product Data Scientist

United States

thatgamecompany Logo
Not SpecifiedCompensation
Mid-level (3 to 4 years)Experience Level
Full TimeJob Type
UnknownVisa
Gaming, Game Development, Data ScienceIndustries

Requirements

Candidates should possess at least 3 years of experience applying Data Science methodologies to product development, demonstrating a strong understanding of machine learning and statistical methods including classical ML, deep learning, NLP, and anomaly detection. Expertise in statistical concepts such as experimental design, hypothesis testing, regression, classification, and clustering is required, along with proficiency in writing clean, efficient code in Python, Java, or Typescript. Familiarity with modern Cloud Platforms (preferably GCP) and big data processing tools like BigQuery, Redshift, Snowflake, Spark, and Beam is also expected, alongside strong communication skills and a willingness to continuously learn and adapt.

Responsibilities

The Product Data Scientist will comb through large sets of game telemetry data to uncover player relationships, feature usage trends, security threats, inefficiencies, and opportunities to improve the player or developer experience. They will design and test innovative solutions to improve new player retention through data-driven insights and automation, develop novel solutions to identify, surface, and mitigate non-human bot activity, translate data-driven solutions into product features to automate and share their innovations, and give presentations to explain data model discoveries. Additionally, they will work with data professionals, application engineers, and stakeholders throughout the studio to create new functionality that serves the needs of gamers and game developers.

Skills

Machine Learning
Statistical Methods
Deep Learning
NLP
Anomaly Detection
Python
Java
Typescript
SQL
GCP
Experimental Design
Hypothesis Testing
Regression
Classification
Clustering

thatgamecompany

Develops visually stunning, emotionally engaging games

About thatgamecompany

thatgamecompany develops video games that focus on exploration, beauty, and emotional connection. Their games, such as "Sky: Children of the Light," "Journey," "Flower," and "Flow," are designed to be visually stunning and accessible to a wide audience, including casual gamers and families. The gameplay emphasizes shared experiences and emotional resonance, making them appealing to players looking for more than just entertainment. Unlike many competitors, thatgamecompany prioritizes artistic quality and emotional depth in their games, fostering a collaborative and experimental work environment that encourages innovation. Their goal is to create unique gaming experiences that resonate with players on a deeper level.

Key Metrics

Santa Monica, CaliforniaHeadquarters
2006Year Founded
$190.8MTotal Funding
LATE_VCCompany Stage
Entertainment, GamingIndustries
51-200Employees

Risks

Increased competition from indie developers focusing on similar game styles.
Subscription-based gaming services may impact premium game sales.
Regulatory scrutiny over in-app purchases could affect revenue models.

Differentiation

thatgamecompany creates visually stunning and emotionally engaging games.
Their games emphasize exploration, beauty, and emotional connection.
They focus on inclusivity and shared experiences in gaming.

Upsides

Increased interest in cozy, emotionally engaging games boosts their market potential.
Cloud gaming platforms offer new distribution channels for broader audience reach.
Cross-platform play trends enhance appeal by allowing seamless experiences across devices.

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