Principal Graphics Engineer at Skydance

Seattle, Washington, United States

Skydance Logo
Not SpecifiedCompensation
Senior (5 to 8 years), Expert & Leadership (9+ years)Experience Level
Full TimeJob Type
UnknownVisa
Gaming, Interactive EntertainmentIndustries

Requirements

  • 5+ years of experience with graphics related responsibilities in commercial game project development
  • Advanced knowledge of C++ programming language applied in various areas of project development, other languages are a plus
  • Experience with Unreal Engine 4 or 5
  • Strong knowledge of shader languages and GPU hardware, and performance analysis tools
  • Strong math/3d geometry skills
  • Authorization to work in the United States

Responsibilities

  • Architect, refactor and maintain rendering pipelines and features
  • Design, write, debug and refine rendering systems, features, tools and infrastructure as needed
  • Work with the technical art team to develop specifications and new graphics features
  • Optimize graphics and effects to maximize performance and efficiency on CPU and GPU
  • Optimize systems for performance across a wide range of devices, from mobile to PC to high-end console

Skills

C++
Unreal Engine 4
Unreal Engine 5
Shader Languages
GPU Programming
Rendering Pipelines
Graphics Optimization
CPU Optimization

Skydance

Produces films, television, and interactive media

About Skydance

Skydance Media produces a variety of entertainment content, including feature films, television series, and interactive experiences. Their films, such as Mission: Impossible - Fallout and Annihilation, are designed to appeal to global audiences. The company also creates television shows like Grace and Frankie and Jack Ryan, which are available on popular streaming platforms. Skydance Interactive focuses on developing virtual reality experiences, starting with the VR shooter Archangel. Additionally, they have an animation division that collaborates with Ilion Animation Studios to create animated films and series. Skydance differentiates itself from competitors by offering a diverse range of high-quality content across multiple platforms, including films, TV, and VR. The company's goal is to entertain a wide audience by delivering engaging and immersive experiences.

Santa Monica, CaliforniaHeadquarters
2010Year Founded
$656.6MTotal Funding
DEBTCompany Stage
VR & AR, EntertainmentIndustries
501-1,000Employees

Benefits

Hybrid Work Options

Risks

Regulatory hurdles may delay the Skydance-Paramount merger's strategic benefits.
High-budget productions risk financial loss if revenues fall short.
Increased competition in animation could overshadow Skydance's new projects.

Differentiation

Skydance operates across films, TV, gaming, and animation, offering diversified entertainment.
The company partners with major platforms like Netflix and Amazon for content distribution.
Skydance's animation division collaborates with Ilion Animation Studios for high-end productions.

Upsides

Skydance's merger with Paramount enhances storytelling capabilities and cost efficiency.
The rise of streaming services boosts demand for Skydance's original content.
Growing interest in VR and interactive content aligns with Skydance's strategic focus.

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