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The annual salary range for this position in Los Angeles is $215,000 – $245,000, though the offered salary may vary based on location, qualifications, experience, and other factors. This range is for base salary only and does not include bonus, benefits, or other compensation.
This information is not specified in the job description.
Candidates need 5+ years of graphics experience in commercial game projects, advanced C++ knowledge, experience with Unreal Engine 4 or 5, strong shader languages and GPU knowledge with performance tools, and solid math/3D geometry skills.
Skydance Games builds games through creativity, collaboration, and trust, empowering teams to take ownership, openly share ideas, and push boundaries.
Strong candidates have a degree in Computer Science or equivalent, experience with large-scale game engine architecture, a strong work ethic, self-motivation, excellent communication skills, deep performance optimization experience, and prior work demonstrating exceptional insight and execution.
Produces films, television, and interactive media
Skydance Media produces a variety of entertainment content, including feature films, television series, and interactive experiences. Their films, such as Mission: Impossible - Fallout and Annihilation, are designed to appeal to global audiences. The company also creates television shows like Grace and Frankie and Jack Ryan, which are available on popular streaming platforms. Skydance Interactive focuses on developing virtual reality experiences, starting with the VR shooter Archangel. Additionally, they have an animation division that collaborates with Ilion Animation Studios to create animated films and series. Skydance differentiates itself from competitors by offering a diverse range of high-quality content across multiple platforms, including films, TV, and VR. The company's goal is to entertain a wide audience by delivering engaging and immersive experiences.