Gameplay Engineer
thatgamecompanyFull Time
Mid-level (3 to 4 years)
Middlesbrough, England, United Kingdom
Key technologies and capabilities for this role
Common questions about this position
This is an onsite position in Montreal, Canada.
This information is not specified in the job description.
Required skills include proficiency in C++, experience with Unreal Engine 4 or 5, strong understanding of client/server environments in Unreal Engine, and experience with networking games or online multiplayer games.
Behaviour Interactive values diversity and a creative environment, providing a fair shot for all employees.
Candidates need at least 10 years of experience writing clear and maintainable code, previous gameplay programming experience with at least one shipped game, and skills in debugging, optimizing, and code reviews.
Develops and publishes video games
Behaviour Interactive is a leading independent video game developer and publisher in North America, known for its hit game "Dead by Daylight," which has over 60 million players. The company develops and publishes original games while also engaging in co-development projects with other businesses, generating revenue through game sales and subscription services. Unlike many competitors, Behaviour Interactive focuses on community engagement and creativity, organizing events like game jam competitions. Their goal is to adapt and grow in the gaming industry while fostering strong connections with gamers and developers.