Principal Audio Systems Engineer at Naughty Dog

Santa Monica, California, United States

Naughty Dog Logo
Not SpecifiedCompensation
Senior (5 to 8 years), Expert & Leadership (9+ years)Experience Level
Full TimeJob Type
UnknownVisa
Video GamesIndustries

Requirements

  • Ability to work hybrid from Santa Monica, CA studio
  • Bachelor’s degree in Audio Engineering, Electrical Engineering, Computer Science, or related field preferred (equivalent industry experience considered)
  • Minimum of 10 years of experience in audio systems engineering (preference for film/TV or video game industry)
  • Strong knowledge of IT systems engineering, including networking and infrastructure
  • Strong knowledge of network audio signal paths for patch bays

Responsibilities

  • Work closely with Director of IT and Audio Director to design, implement, and optimize complex audio systems for high-fidelity audio in game projects
  • Lead development and maintenance of IT infrastructure related to audio, including audio-centric networking and IT systems
  • Maintain state-of-the-art ATMOS and surround sound audio rooms, including electrical systems and acoustic treatment
  • Manage and integrate audio hardware and software, including speakers, interfaces, digital audio workstations, and software licensing
  • Coordinate and maintain conference room technology and ensure seamless integration of A/V systems with game systems
  • Oversee video editorial hardware and software technology, ensuring efficient workflows and integration with production pipelines for the Editorial team
  • Establish and enforce best practices for audio system design and usage, providing mentorship and guidance to junior engineers and Audio Dept clients
  • Troubleshoot and resolve complex audio engineering issues, ensuring minimal disruption to ongoing projects
  • Interface with manufacturers, developers, engineers, and project managers to provide resolutions for audio and video systems and support/maintenance of equipment
  • Ensure accurate record keeping of assets and maintain asset tracking software and database

Skills

Audio Systems Engineering
IT Systems Engineering
Mechanical Infrastructure
Audio Hardware
Audio Software
Video Hardware
Video Software
Conference Room Technology
Video Editorial Pipelines

Naughty Dog

Develops story-driven video games for PlayStation

About Naughty Dog

Naughty Dog develops video games, focusing on creating high-quality, story-driven experiences for players. Their games, such as Crash Bandicoot, Uncharted, and The Last of Us, are designed to engage players emotionally and are exclusive to PlayStation platforms. This exclusivity helps boost PlayStation console sales and builds a loyal fan base. Naughty Dog generates revenue primarily through game sales, downloadable content, and partnerships, including adaptations like the HBO series for The Last of Us. The company stands out from competitors by consistently delivering award-winning titles that emphasize character-driven storytelling and advanced technology, aiming to provide memorable gaming experiences.

Santa Monica, CaliforniaHeadquarters
1984Year Founded
ACQUISITIONCompany Stage
Entertainment, GamingIndustries
501-1,000Employees

Benefits

Health Insurance
Dental Insurance
Vision Insurance
401(k) Retirement Plan
401(k) Company Match
Paid Vacation
Wellness Program
Remote Work Options
Hybrid Work Options

Risks

High development costs for AAA games could strain Naughty Dog's financial resources.
'Intergalactic: The Heretic Prophet' may not meet high expectations from fans.
Increased competition from major studios could overshadow Naughty Dog's new releases.

Differentiation

Naughty Dog is renowned for its emotionally engaging, story-driven video games.
The studio's exclusivity to PlayStation platforms enhances its brand loyalty and market position.
Naughty Dog's collaboration with HBO for 'The Last of Us' series expands its media presence.

Upsides

The new IP 'Intergalactic: The Heretic Prophet' could attract sci-fi gaming enthusiasts.
PC remaster of 'The Last of Us Part 2' taps into the growing PC gaming market.
Hiring Raf Grassetti may enhance visual storytelling and artistic quality in future projects.

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