Modeler (All Levels) - ILM London at The Walt Disney Company

London, England, United Kingdom

The Walt Disney Company Logo
Not SpecifiedCompensation
Junior (1 to 2 years), Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Visual Effects, Film, EntertainmentIndustries

Requirements

  • Proven professional experience in VFX modeling and sculpting with a portfolio demonstrating expertise in modeling photorealistic assets
  • Strong spatial awareness and technical skills for constructing complex hard-surface assets
  • Proven experience creating assets in a feature film or production environment
  • Proficiency in Maya and Zbrush
  • Ability to use node networks and procedural workflows (plus)
  • Strong organisational and time-management abilities to navigate schedules and meet project demands
  • Ability to collaborate effectively across departments and assimilate new information quickly
  • Collaborative team player with excellent communication skills
  • Exceptional attention to detail and a keen eye for realism
  • Solid understanding of film production and computer graphics workflows
  • Fundamental skills in subdivision surface modelling (preferred)
  • Basic understanding of the full CG pipeline (preferred)
  • Production experience with industry-standard tools and software (preferred)

Responsibilities

  • Design and build 3D characters, digital doubles, and creatures with a focus on anatomy, form, and realism, ensuring they are ready for texturing, rigging, and animation
  • Create hard-surface models and support the construction of environmental assets when required
  • Utilise advanced modeling tools to craft the geometry and structure of models that meet the technical and artistic needs of production
  • Collaborate with a cross-functional team, including Animators, Texture Artists, and other Modelers, to achieve the desired look and functionality of assets
  • Incorporate artistic skill and technical expertise to develop models that seamlessly integrate into the production pipeline
  • Participate in creative discussions and provide feedback during team reviews

Skills

Key technologies and capabilities for this role

MayaZbrushVFX modelingSculpting3D modelingHard-surface modelingAnatomyPhotorealistic assetsNode networksProcedural workflows

Questions & Answers

Common questions about this position

Is this a remote position or does it require office work?

This role is hybrid, requiring a minimum of 2 days on-site per week at a company designated location in London, with occasional work from home.

What software proficiency is required for this modeler role?

Proficiency in Maya and Zbrush is required.

What experience is needed for the modeler position?

Proven professional experience in VFX modeling and sculpting is required, with a portfolio demonstrating expertise in modeling photorealistic assets, strong spatial awareness for complex hard surface assets, and experience creating assets in a feature film or production environment.

What is the salary or compensation for this role?

This information is not specified in the job description.

How should I apply for the modeler position at ILM London?

Submit a demo reel, shot breakdown, or equivalent showcasing your work along with a current resume as part of your application.

The Walt Disney Company

Leading producers & providers of entertainment and information

About The Walt Disney Company

N/AHeadquarters
1923Year Founded
N/ACompany Stage
10,001+Employees

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