Gameplay Engineer
thatgamecompanyFull Time
Mid-level (3 to 4 years)
Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia
Key technologies and capabilities for this role
Common questions about this position
Yes, this is a remote position.
This information is not specified in the job description.
Required skills include good understanding of C++ concepts, ability to write robust code without infinite loops or memory leaks, strong mathematical skills especially 3D math, familiarity with game concepts like state machines and pathfinding, and a recent portfolio of personal C++ projects.
Larian Studios fosters a collaborative and creative environment, with an international team spread across multiple studios, emphasizing teamwork, experimentation, iteration, and passion for making and playing games.
Submit your resume and a portfolio of personal C++ projects with source code, not older than 2 years; university coursework projects do not count.
Develops high-quality role-playing video games
Larian Studios develops high-quality role-playing games (RPGs) and is best known for its acclaimed title, Divinity: Original Sin 2, which won PC Game of the Year in 2017. The company focuses on creating immersive gameplay experiences that include combat, exploration, puzzles, and dialogue. Larian Studios generates revenue primarily through the direct sale of its games on platforms like PC and consoles, and may also earn from downloadable content and expansions. What sets Larian Studios apart from its competitors is its commitment to player engagement and community feedback, actively involving players in the development process through social media. The company's goal is to continuously improve and innovate its games while maintaining high quality, as evidenced by its investment in internal tools for tracking performance and ongoing recruitment of talented developers.