Junior Gameplay Programmer at Larian Studios

Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia

Larian Studios Logo
Not SpecifiedCompensation
Junior (1 to 2 years)Experience Level
Full TimeJob Type
UnknownVisa
Game DevelopmentIndustries

Requirements

  • Good understanding of C++ concepts (types, OOP, memory management, etc.)
  • Ability to write robust code without infinite loops or memory leaks
  • Strong mathematical skills, especially 3D math, vectors, matrices, etc
  • Familiarity with game concepts such as state machines, pathfinding, AI, and others
  • Portfolio of personal projects developed in C++, including source code not older than 2 years (University coursework projects do not count)
  • Well-spoken and written English
  • Good feel for RPG systems and gameplay in general
  • Open-minded, willing to experiment and iterate, a team player, and willing to take responsibility and ownership
  • Capable of organizing oneself and keeping track of progress and tasks
  • Passion for making and playing games

Responsibilities

  • Work on all aspects of game systems: engine features, gameplay, UI, audio, animation, scripting
  • Deliver features ready for testing and review, regardless of the number of game components involved
  • Work closely with other departments and content creators to implement required features
  • Actively participate in the design and production of the game – technical side of the creative team and provide feedback
  • Help scope features and advise on the best ways to implement them
  • Work within an international team spread across multiple studios
  • Write robust, maintainable, and auto-testable code in TDD fashion

Skills

C++
OOP
Memory Management
3D Math
Vectors
Matrices
State Machines
Pathfinding
AI
RPG Systems
Gameplay Programming
UI Programming
Animation
Scripting

Larian Studios

Develops high-quality role-playing video games

About Larian Studios

Larian Studios develops high-quality role-playing games (RPGs) and is best known for its acclaimed title, Divinity: Original Sin 2, which won PC Game of the Year in 2017. The company focuses on creating immersive gameplay experiences that include combat, exploration, puzzles, and dialogue. Larian Studios generates revenue primarily through the direct sale of its games on platforms like PC and consoles, and may also earn from downloadable content and expansions. What sets Larian Studios apart from its competitors is its commitment to player engagement and community feedback, actively involving players in the development process through social media. The company's goal is to continuously improve and innovate its games while maintaining high quality, as evidenced by its investment in internal tools for tracking performance and ongoing recruitment of talented developers.

Ghent, BelgiumHeadquarters
1996Year Founded
$3.2MTotal Funding
PRE_SEEDCompany Stage
GamingIndustries
201-500Employees

Benefits

Flexible Work Hours

Risks

Not developing Baldur's Gate 4 may lead to missed revenue and fan disappointment.
Lengthy development timeline for next RPG may result in financial strain and market irrelevance.
Arcane Archer addition instead of popular subclasses could lead to player dissatisfaction.

Differentiation

Larian Studios excels in creating award-winning, high-quality RPGs like Divinity: Original Sin 2.
The company emphasizes player engagement through combat, exploration, puzzles, and dialogue.
Larian Studios actively incorporates community feedback to refine and improve their games.

Upsides

Baldur's Gate 3's success highlights potential for high-quality RPGs to achieve critical acclaim.
Crossplay and photo modes in Patch 8 enhance player engagement and broaden appeal.
New ambitious RPG project builds anticipation and ensures thorough development for future success.

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