Intermediate Gameplay Software Engineer (Unreal Engine 5) at Blackbird Interactive

Vancouver, British Columbia, Canada

Blackbird Interactive Logo
Not SpecifiedCompensation
Mid-level (3 to 4 years)Experience Level
Full TimeJob Type
UnknownVisa
GamingIndustries

Requirements

  • 3+ years of professional experience using C++ in Unreal Engine 4 or 5, with a strong focus on gameplay systems
  • Hold a BSc in Computer Science or a college diploma in software engineering, game programming, or a closely related field
  • Have shipped at least one commercial game featuring your gameplay contributions
  • Passionate about prototyping, polish, and tight player control and feedback loops
  • Communicate clearly and value cross-functional collaboration
  • Comfortable with Perforce, Git, or similar version control systems and modern profiling/debugging tools

Responsibilities

  • Design and implement player-facing systems such as movement, combat, traversal, interactions, and progression using C++ and Blueprints
  • Create modular, data-driven gameplay systems that support rapid iteration and scale across PC and console platforms
  • Work closely with design, animation, and audio teams to prototype mechanics, tune feel, and refine experiences through playtesting
  • Profile and optimize gameplay systems to meet performance and memory budgets, and contribute to stability through testing and debugging
  • Share gameplay engineering best practices through code reviews and informal mentorship of associate engineers
  • Stay up to date with UE5 subsystems (GAS, MassEntity, Chaos), propose tooling or workflow improvements, and help drive internal knowledge sharing

Skills

C++
Blueprints
Unreal Engine 5
Gameplay Systems
System Architecture
Performance Optimization
Data-driven Design
Console Development
PC Development

Blackbird Interactive

Develops immersive video games and experiences

About Blackbird Interactive

Blackbird Interactive is an independent game development studio located in Vancouver, Canada, known for creating immersive video games and interactive experiences. The studio's products include high-quality video games, with a notable history linked to the sci-fi classic "Homeworld." Their games are developed with input from all team members, fostering a creative culture. BBI also provides services in art direction, concept art, and intellectual property development to other gaming studios, allowing them to earn revenue from both game sales and service contracts. Unlike many competitors, BBI offers flexible work arrangements, including in-studio, remote, and hybrid options, which helps attract and retain talent. The company's goal is to produce engaging games while maintaining a productive and secure work environment.

Vancouver, CanadaHeadquarters
2007Year Founded
DEBTCompany Stage
Consumer Software, GamingIndustries
201-500Employees

Benefits

4-Day Work Week & Generous Vacation
Employee Profit Sharing Plan
Paid Parental LEave Top Up
Comprehensive Extended Health & Wellness Benefits
Research & Developemnt Opportunities
New IP Pitching Program & Bonus
Fully Equiped Onsite Gym
Dog-Friendly Studio

Risks

Homeworld 3's delay to May 13 could impact revenue and player engagement.
Layoffs and project cancellations may indicate financial instability or strategic misalignment.
Stopping work on Minecraft Legends could result in lost revenue and affect partnerships.

Differentiation

Founded by industry veterans, Blackbird Interactive has a strong pedigree in gaming.
The studio specializes in high-quality, immersive sci-fi games like Homeworld 3.
Blackbird Interactive offers flexible work arrangements, attracting top talent and enhancing productivity.

Upsides

Increased interest in VR gaming benefits Blackbird's upcoming VR title, Homeworld: Vast Reaches.
The rise of roguelike games aligns with Blackbird's Homeworld 3's War Games mode.
Growing popularity of sci-fi genres boosts interest in Blackbird's games like Homeworld 3.

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