Full Stack iOS Engineer - China at thatgamecompany

Shanghai, Shanghai, China

thatgamecompany Logo
Not SpecifiedCompensation
Junior (1 to 2 years)Experience Level
Full TimeJob Type
UnknownVisa
Consumer Software, GamingIndustries

Skills

Key technologies and capabilities for this role

iOSC++GolangREST APIsHTML5PostgresqlRedisMongoDBGitAgileDevOps

Questions & Answers

Common questions about this position

Is this position remote?

Yes, this is a remote position.

What is the salary for this role?

This information is not specified in the job description.

What skills are required for this Full Stack iOS Engineer position?

Required skills include 2+ years of iOS & C++ programming, building modern REST APIs in Golang, mobile/console embedded HTML5 webpages, database design with Postgresql/Redis/MongoDB, Git, and thriving in collaborative environments.

What is the work environment like at thatgamecompany?

The role involves working in a highly collaborative environment with cross-functional and multi-disciplinary teams, a highly-skilled ITS team, and exhibiting Agile & DevOps values in a self-organizing team.

What makes a strong candidate for this role?

Strong candidates will have the required 2+ years of iOS & C++ experience, backend skills in Golang APIs, database knowledge, and the initiative to improve solutions while thriving in collaborative teams; preferred skills like mobile game development and multi-platform familiarity will stand out.

thatgamecompany

Develops visually stunning, emotionally engaging games

About thatgamecompany

thatgamecompany develops video games that focus on exploration, beauty, and emotional connection. Their games, such as "Sky: Children of the Light," "Journey," "Flower," and "Flow," are designed to be visually stunning and accessible to a wide audience, including casual gamers and families. The gameplay emphasizes shared experiences and emotional resonance, making them appealing to players looking for more than just entertainment. Unlike many competitors, thatgamecompany prioritizes artistic quality and emotional depth in their games, fostering a collaborative and experimental work environment that encourages innovation. Their goal is to create unique gaming experiences that resonate with players on a deeper level.

Santa Monica, CaliforniaHeadquarters
2006Year Founded
$190.8MTotal Funding
LATE_VCCompany Stage
Entertainment, GamingIndustries
51-200Employees

Risks

Increased competition from indie developers focusing on similar game styles.
Subscription-based gaming services may impact premium game sales.
Regulatory scrutiny over in-app purchases could affect revenue models.

Differentiation

thatgamecompany creates visually stunning and emotionally engaging games.
Their games emphasize exploration, beauty, and emotional connection.
They focus on inclusivity and shared experiences in gaming.

Upsides

Increased interest in cozy, emotionally engaging games boosts their market potential.
Cloud gaming platforms offer new distribution channels for broader audience reach.
Cross-platform play trends enhance appeal by allowing seamless experiences across devices.

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