thatgamecompany

Full Stack iOS Engineer - China

Shanghai, Shanghai, China

Not SpecifiedCompensation
Junior (1 to 2 years)Experience Level
Full TimeJob Type
UnknownVisa
Consumer Software, GamingIndustries

Requirements

Candidates should have at least 2 years of experience in iOS and C++ programming development. Experience in building modern REST APIs in Golang and mobile/console embedded HTML5 webpages is required. Applicants should have experience designing data structures and querying relational and non-relational database technologies such as PostgreSQL, Redis, and MongoDB. Proficiency with the Git version control system and a strong initiative to improve solutions, systems, and processes is essential. Familiarity with mobile game development and platforms beyond iOS, such as Android, Mac, Windows, and console systems is preferred.

Responsibilities

The Full Stack iOS Engineer will work with a highly-skilled ITS team to deliver solutions for in-game and internal team challenges. They will uphold Agile and DevOps values in a self-organizing team, maintain high software quality standards, and provide technical insight regarding user experience for internal tools. Responsibilities also include delivering exemplary user experiences, enhancing observability of multi-platform development, supporting backend infrastructure and micro-services, and collaborating with various departments and developers to address problems and needs.

Skills

iOS
C++
Golang
REST APIs
HTML5
Postgresql
Redis
MongoDB
Git
Agile
DevOps

thatgamecompany

Develops visually stunning, emotionally engaging games

About thatgamecompany

thatgamecompany develops video games that focus on exploration, beauty, and emotional connection. Their games, such as "Sky: Children of the Light," "Journey," "Flower," and "Flow," are designed to be visually stunning and accessible to a wide audience, including casual gamers and families. The gameplay emphasizes shared experiences and emotional resonance, making them appealing to players looking for more than just entertainment. Unlike many competitors, thatgamecompany prioritizes artistic quality and emotional depth in their games, fostering a collaborative and experimental work environment that encourages innovation. Their goal is to create unique gaming experiences that resonate with players on a deeper level.

Key Metrics

Santa Monica, CaliforniaHeadquarters
2006Year Founded
$190.8MTotal Funding
LATE_VCCompany Stage
Entertainment, GamingIndustries
51-200Employees

Risks

Increased competition from indie developers focusing on similar game styles.
Subscription-based gaming services may impact premium game sales.
Regulatory scrutiny over in-app purchases could affect revenue models.

Differentiation

thatgamecompany creates visually stunning and emotionally engaging games.
Their games emphasize exploration, beauty, and emotional connection.
They focus on inclusivity and shared experiences in gaming.

Upsides

Increased interest in cozy, emotionally engaging games boosts their market potential.
Cloud gaming platforms offer new distribution channels for broader audience reach.
Cross-platform play trends enhance appeal by allowing seamless experiences across devices.

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